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Chasm

Created by Thanos (all)
Went public on 8/7/2019
Number of ratings: 20
Average rating: 3.65 / 5
432 territories, 110 bonuses, 1 distribution mode

Description

Based off the 2018 PlayStation 4, PlayStation Vita, and Nintendo Switch game. Each area contains multiple exits and teleports. For optimal fun, use the default distribution mode 'Save Rooms' as well as No-Split mode.

Chasm uses a small amount of procedural generation to define small details in the map while keeping the general layout the same. Because of this, the map used here charted live at twitch.tv/absolutelyethan and the Seed generated by the game was 2E5C71A

Your maps are not safe.

Reviews

Review by krinid on 9/3/2019.
Was a lot of fun to play on, but I get what others are saying about the linear nature of it, and also the 'some starting points are better than others'.

Not sure what the best places to spawn are yet but I can see that the 'only 1 way into' the Temple make for some strategic plays, while also making the Save Room starting point in the Magma area useless (no ability to expand, easy to be blocked in).

In fact, just now finished a game (while I'm writing this) that demonstrates this, where someone chose that point, and when I finally got to the Magma area from the Mines after having traveled to various other areas, he was just getting to the exit, so it was easy to block him from getting out. So maybe don't pick that starting point, hm?

And as Seleukos pointed out, the T11-T16 connection needs repair, or the line removed if that's the intent. Right now, it's misleading.
2 out of 2 people found this review helpful.
Review by TurboTT117 on 8/12/2019.
Nice map, alot of things can happen at the depths of earth! I was watching Thanos mapping this out and was overjoyed how nice the map eventually looked like.
1 out of 2 people found this review helpful.
Review by snife on 8/17/2019.
Interesting map layout but in my oppinion some to long straight connections.
And it could need some bonusses between the 1 territory bonus and the superbonus. You don't have to use them, but if they are not implemented at all you can't add them in games you would like to have them.
1 out of 2 people found this review helpful.
Review by Seleukos on 8/19/2019.
It's obvious that a lot of good work went into this map and yet... it's too linear for the most part, and where it isn't the connections are all over the place, which can get a bit confusing.

There's also a broken connection between T11 and T16.
1 out of 2 people found this review helpful.
Review by Nufe on 8/30/2019.
After playing a few games on it, the errors are pretty glaring. Some positions have significant advantages, and if everyone knows them, it's luck if the draw
1 out of 2 people found this review helpful.
Review by King C******* V on 8/11/2019.
Hey, I know this game!
2 out of 5 people found this review helpful.
Review by Erik Von Darkmoor on 9/5/2019.
T16 to T11 is bugged | Temple map portals is anoying bad | other then that good map
0 out of 1 person found this review helpful.