Fantastic sequel to Regio Coquus. The more circular shape with the same general idea lends itself to very dynamic play no matter what number of opponents, and the capitals make choice-anxiety a thing of the past (not to mention the weird world wrp being removed). Multiplayer games from 1v1 to 7 person ffa are fair and fun. The scaling of bonuses to be 2 less than the tile count balances the usual benefit of going for smaller bonuses at game start, and the islands at the corners add an interesting element. The fact that these outer-lying 1 bonuses are also hard chokepoints also centers the gameplay more towards the center volcano, adding to the feel of the game. The intensity and central nature of the combat that this map incentivizes is entertaining each time I play it. 5 out of 5 stars; I would give more if I could. Keep it up!
PS: The visual style is BEAUTIFUL and really captivates me as a player. It's absolutely the direction many warlight map makers should be heading as the scene advances. Thank you.