I was prepared to dislike this map--after all, how can you beat Dameon's and even Kheimon's maps? But yours is actually quite original and different.
I do take issue w/ the made up names. Also the fact that the number of territories and superbonuses do not follow the lore; the North should not be stronger than the Westerlands or the Vale. You have 4 "Wardens" but typically you'd want the Small Council (Hand of the King, Master of Wisperers, Master of Coin, etc.).
Some connections are missing Northworld - Bay of Seals South and quite a few are down right confusing (the map shows water in between and sometimes there is a connection and other times there isn't): Kimpton connects to Greenfield across, but Winkerton doesn't connect to Southery Poolbrook connects w/ Dunnsbridge but not Darkdell and a few others.
All in all, I liked the concept and the effort, but I found it uneven and sometimes frustrating when playing it.
EDIT Ah, I now see them if I zoom way in. Maybe change color? Make wider? Best.
Hi, thanks for your response. It is a fair assessment! couple of pointers:
- I may look to reduce the north, I got carried away with the amount of territories OR simply bonuses can be reduced. BUT definitely some territories can be dropped. - If its a problem I can change 'Wardens' to council positions. - Northworld is broken, and Kimpton shouldn't connect there thanks! however the others connections you pointed out can be seen across bridges over rivers (to me they are quite clear) ?