Review by Nathan
Crazy huge with crazy huge bonuses. They probably should be toned down a bit. But still, a great time!
5 out of 5 people found this review helpful.
Review by A_B3
A very large map that is time consuming but very playable. The complex groups of territory bonuses make for some very interesting strategy throughout the early and mid-game.
4 out of 4 people found this review helpful.
Review by AbsolutelyEthan
Sloppy borders, and overwhelming bonuses make this map a bit hard to get into right away. I believe if you were put more into the visuals the map would be better to comprehend.
Consider this: you have a couple dozen bonuses about different Cults, what if you highlight territories that belong to any cult. This way a player will always know what belongs to a Cult without having to zoom out and click through them all. The same can be done to the other super bonuses. Super bonuses, btw, don't need to be different colors since your normal land bonuses define the territory border color.
You can make every Cult bonus black for instance, and every Empire bonus purple. I would suggest you take every clump of territories that belong to a Cult and shrink them as a whole slightly so you can fit a colored border around them (it would be the same color as what you define all cults as.) Then do the same with larger super bonuses.
I think you have a good map making career ahead of you, but keep the player in mind.
5 out of 7 people found this review helpful.
Review by Den-Sel
Hopelessly complicated, with too many territories and huge bonuses. What's the point? To tire out the players so that they quit?
0 out of 3 people found this review helpful.