My first stab at map-making: I can't deny that this is a novelty map, but my priority is gameplay.
A few minutes' study will reveal some interesting choices. The central bonuses are good value whereas the edge bonuses are poor value, so there is a need to fight for the centre. However, the large super-bonuses make it necessary to cover the edges. Also, the central bonuses have strategic disadvantages such as double-borders.
Recommended 2v2 template: https://www.warzone.com/MultiPlayer?TemplateID=1138241. The low value of the corners might make the map interesting for FFA players.
32 x Red/Orange: Poor value ( A = T - 2 ) 20 x Dark/Light Green: Standard value ( A = T - 1 ) 12 x Dark/Light Blue: Good value ( A = T )
A = armies-per-turn; T = number of territories.
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