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New Realm

Unlocks at level 11 or with the Mega Maps Pack
Created by unicorn7 (all)
Went public on 5/6/2016
Number of ratings: 64
Average rating: 3.3437 / 5
861 territories, 270 bonuses, 0 distribution modes


In a universe far far away there is a.. New Realm....

An illuminating fantasy map with castles, temples, villages, ports, and freely navigatable waterway.


Review by Nathan on 5/12/2016.
Wow - this map is excellent! Although it takes a minute or two for your eyes to adjust to see what is water and what is not, it does not become an issue. Maps where single territories carry significant bonuses frequently demand a deeper strategy, and New Realm is no exception.

One of the nicer surprises is that the AI is halfway decent on this map. Generally, the AIs only do well on linear, single-pathway maps, but for some reason I am too shallow to fathom, there are a select few where they can put up something of a challenge.

Congratulations to unicorn7 on a quality addition to Warlight!
7 out of 7 people found this review helpful.
Review by Urfang on 6/12/2016.
I like the special territory names the most it give a genuine world to the map.
5 out of 5 people found this review helpful.
Review by NinjaNic on 6/17/2016.
This map has a lot going on. Rather than focusing on getting the larger bonuses, the player must obtain all the cities and ports to control the board. The ocean tiles add a nice touch, though I do have a slight problem with them. They're difficult to understand which ones they connect to. Personally, I'd prefer smaller ocean tiles with spaces in between, so then you could add little docks and things like that. The background art is nicely done.

It could use a little touching up, but all in all, it's a pretty good map. Escpecially for being a first map. One thing to add is that I love your fantasy style and I really hope you continue on that path. You could make a really great map someday and I look forward to seeing more of you!
4 out of 4 people found this review helpful.
Review by blob on 5/22/2016.
Great map. There are some dead ends where armies get trapped and this helps make the game tedious at the end.
3 out of 3 people found this review helpful.
Review by [WLR] Redonblue on 6/21/2016.
I played this map on a game set up by the creator of this map him/herself, the map is very well constructed with an extensive amount of chokepoints and unique locations and connections that allows fun gameplay that I never got tired of playing through, great job Unicorn7
3 out of 3 people found this review helpful.
Review by Andalorium on 8/26/2016.
Good solid map. Big enough for a longer game, and no real issues with connections, and the names are interesting, I would challenge you to find a different way to represent the water pieces, because I don't think of circles when I think of water, the only circles I think of with water are air bubbles.
2 out of 2 people found this review helpful.
Review by jzee on 12/12/2019.
Spread out the players! Shit map
1 out of 1 person found this review helpful.
Review by Dummy on 9/7/2019.
The bonuses could be a little more clear (wider colored lines).
It takes a little too long to get around, in my opinion, but that is a matter of personal preference.
Sometimes it looks like things might be connected, but they aren't. As far as I know, there aren't any errors, but the design style is being pushed to it's limit which causes occasional confusion.
0 out of 0 people found this review helpful.
Review by JimminyJim on 10/28/2019.
single player start is v diff grind
0 out of 0 people found this review helpful.
Review by Penrose on 12/6/2019.
Overly complicated but mostly ugly
0 out of 0 people found this review helpful.