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Hexa Mundi Bellum

Unlocks at level 4 or with the Mega Maps Pack
Created by Lionheart (all)
Went public on 7/28/2015
Number of ratings: 144
Average rating: 4.0555 / 5
386 territories, 74 bonuses, 0 distribution modes

Description

Reviews

Review by Nathan on 7/30/2015.
Wow! This is really cool! I love the up-and-down component - it adds so much to strategy and gameplay. You really have developed a variety of interesting terrains and you deploy them extremely effectively.

EDIT 7/30/15 - thanks for fixing those. One error I missed last time - there should be a line connecting P14 and P7 in the Pathfinders area.


* * * * *

I noticed only a couple of connection errors:

- In HammerBurg (SteelBarbarians) - SB6 connects to SB11, but there is no line indicating the connection.
- Same situation in BurnWoods and NestWoods Coasts in Dragonszone with DZ6 and DZ2.

Once again - this is incredible and gorgeous with great gameplay. Well done!
11 out of 11 people found this review helpful.
Review by boontjekoen on 10/25/2015.
Very nice to see someone emphasize on the advantage of high ground on battlefields, you don't see that often enough in modern games.
5 out of 5 people found this review helpful.
Review by Master MB on 7/31/2015.
well made good bonus balance and i like the surface level change through out the bonus good strategic spots but you could get gang banged lol... good shit all around ...
4 out of 4 people found this review helpful.
Review by vicnus on 9/3/2015.
Really nice map - definitely takes some getting used to because there adjacent territories which do not connect due to elevation. But really neat departure from the ordinary
3 out of 3 people found this review helpful.
Review by matthew on 8/1/2015.
i like it
1 out of 1 person found this review helpful.
Review by Renst Bellmont on 8/7/2015.
very good and original map!
1 out of 1 person found this review helpful.
Review by Emu Pub on 8/25/2015.
seems nicely balanced, terrain is great feature
1 out of 1 person found this review helpful.
Review by Andalorium on 12/5/2016.
Interesting and fun the map explains the connections so that covered most questions though i wondered why the deep water had bonuses, but no complaints.
1 out of 1 person found this review helpful.
Review by Gunk on 2/14/2017.
cool map. challenging with lots of ai
1 out of 1 person found this review helpful.
Review by A_B3 on 7/29/2017.
Great map.
1 out of 1 person found this review helpful.
Review by Kellhus on 1/19/2018.
Unique graphic representation to convey elevation differences. Like the implied feel of mountains, valleys, seas and shorelines. Bonuses seem well proportioned for the map.
1 out of 1 person found this review helpful.
Review by Bonesoul on 7/17/2018.
Excellent concept, clever uses of altitude levels to affect what connects to where.
1 out of 1 person found this review helpful.
Review by terry goggins on 10/15/2018.
Cool concept and we'll balanced and executed. Lionheart has done it again
1 out of 1 person found this review helpful.
Review by jskyy on 7/27/2019.
one if best challenges, will love to play against human, think ai made serious blunders.
1 out of 1 person found this review helpful.
Review by SiVisPacemParaBellum on 4/11/2020.
I found this to be a pretty challenging map as configured in the single-player setup. I like that mountaintops can see down to adjacent hexes but not be able to attack them.
1 out of 1 person found this review helpful.
Review by Riskadverse on 6/28/2020.
I like the idea of this map. I think I'd prefer (as a single player) a choice of starting positions. I'm having problems getting off the island, but I'm probably missing something :-(
1 out of 1 person found this review helpful.
Review by Erzherzog on 7/5/2020.
nice map. cool to play.

just the connectiom within the water and from water to land have no lines. so you keep controlling the connections.
..but still: fun to play.
1 out of 1 person found this review helpful.
Review by GreyKnight on 8/11/2020.
Awesome map
1 out of 1 person found this review helpful.
Review by captainlove on 8/18/2020.
2 stars. Could be a higher rating if the colors were different, I can't look at this map for more than 30 minutes at a time. The territory lines blend in too much with that awful yellow/green land layout which makes the lines hard to see. The starting position sucks too, hard to build an army up when you start right in the middle of 11 AI's that come right at you. All the territories looking exactly the same is kind of lame too. I'm just not feeling this one.
1 out of 1 person found this review helpful.
Review by OTPM on 12/1/2015.
ㅎㅎㅎ
0 out of 4 people found this review helpful.
Review by QueefBalls on 10/19/2015.
No redeeming qualities whatsoever. Hard to see, confusing bonuses, just terrible overall. Wish I could go lower than one star
3 out of 14 people found this review helpful.
Review by The Dark Lord, Satan on 8/5/2015.
no good
0 out of 14 people found this review helpful.