Unlocks at level 27 or with the Mega Maps Pack #Real World
Created by Imperator (all)
Went public on 7/15/2015
Number of ratings: 64
Average rating: 3.9531 / 5
1148 territories, 272 bonuses, 2 distribution modes
A map of Europe during the Cold War, for much of the 20th century.
Unfortunately I was unable to include the USSR as player-controllable on this map due to the 2 MB limit on map size. I initially did plan to include it, and I drew the shape for it, but I just didn't have enough space in the end. By the time I had the rest of europe drawn, I was already at 1100 territories, and only slightly below the 2MB limit.
Its not possible to make a large map with this much detail. You have added too much detail to your territories. Consequently, it seems a little silly that you haven't included Russia and the territories now are a little messy. Overall however, its solid and its a good idea (despite the masses of Euro maps).
I totally agree. This was my first attempt at making something larger than 500 territories, and I think i had the mindset I normally would have if I was making a smaller map. Perhaps I'll attempt to redo it with Russia in version 1.1, but for the moment i'll just continue to be amazed at how people can make maps that are 2K Territories :D
As noted above, this map really needs the USSR. You could probably get rid of some of the artwork and smooth out the nodes in your territories to free up the necessary memory. After all - there are some maps with nearly 3K territories.
Arbre in Sweden (Gavleborg) should connect to Hamman, but doesn't. Also, I feel like Funen County should connect to West Zealand County (Denmark).
Great lay-out but the game-play in the default setting against the AI suffers from a fatal flaw: the AI is positioned too close to the player, and the game is over after 15 moves or less, with only 70 countries conquered. Kinda defies the point of having a large and beautiful map. For those of us who can't change settings, would be lovely if you could change the default setting (and perhaps also allow more AIs).
I, as the map creator, have very little control over what settings you use; In fact, the only one I have even the slightest margin of control over is the default distribution, which anyone can change, and which I have not set.
This is why there is a note to not rate a map based on the settings of your game.