A map by my own fantasy. The idea is 4 fighting kingdoms who in the end battle for the Nether that starts to corrupt them. The decision that is always there is wether or not to go for the Nether throne, as it may just leave you weakened enough to lose.
The areas are strongly unbalanced in the sense that some are way more easier to defend than other (especially the blue area, which benefits of the best choke points of the whole map.) Also, missing connection between North and West Garrison (in the red area).