Elements Of HarmonyUnlocks at level 3 or with the Mega Maps Pack
Created by Hankofficer (all)
Went public on 8/12/2013
Number of ratings: 60
Average rating: 3.2333 / 5
42 territories, 15 bonuses, 2 distribution modes
|Honesty, Kindness, Laughter, Generosity, Loyalty and Magic!
5 players FFA and Dense fog is recommended.
Review by Krulle on 8/22/2013.
central bonuses unbalanced (too high).
Response by map creator Hankofficer on 8/26/2013
It was intentional. So people will race for the center. :)
Review by Nathan on 9/26/2013.
Additional thought on this map - holding Star Point 6 is crucial to winning. Not only does it give you a 2-army bonus, but it is the only "safe" spot from which to threaten the center Star of Magic. In my first game I took the center but ignored SP6 - I won, but the game lasted nearly 50 turns. Next time around I took the center and focused on claiming SP6 as soon as possible, even though it meant sacrificing my 5-army bonus for holding one of the satellite regions. Once I had SP6, I could slowly build a defensive wall in the center, retake my home satellite and gradually capture the other inner star points. As a result, I locked down the Inner Stars bonus, which led easily to the 50-army Magic bonus. I won that game in half the number of turns.
Review by DanWL on 9/3/2013.
that middle star does such a difference...
Review by Evan McCarter on 9/1/2013.
very nice design, but it seems there are some play style issues. while the one-entrance design of the elements isn't inherently bad, it makes it very hard to find out what's going on in other places. this, combined with the fact that the inner and outer central stars are very valuable, can lead to a monopolization of the inner star without the knowledge of the other players.
Review by (Teishi) mōshiwakearimasen min'na on 7/12/2014.
good for 5 people but not good for other players
Review by dobry_bobry on 3/22/2016.
Review by Math Savage on 6/5/2017.
Terribe! 1 spot worth 1000 if chosen at beginning. Unfair game.