https://www.warzone.com/index.php?title=Team_Games&feed=atom&action=historyTeam Games - Revision history2024-03-29T12:10:18ZRevision history for this page on the wikiMediaWiki 1.19.1https://www.warzone.com/wiki/index.php?title=Team_Games&diff=4992&oldid=prevYttriumShrew at 05:54, 22 November 20192019-11-22T05:54:40Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You can transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will be given to them.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You can transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will be given to them.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* In a [[fog]] game, you can see your teammates' territories and their actions.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* In a [[fog]] game, you can see your teammates' territories and their actions.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You and your teammates share the same <del class="diffchange diffchange-inline">pool </del>of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You and your teammates share the same <ins class="diffchange diffchange-inline">hand </ins>of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Warzone will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is <del class="diffchange diffchange-inline">goverened </del>by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Warzone will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is <ins class="diffchange diffchange-inline">governed </ins>by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You cannot get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or [[neutral]] territories.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You cannot get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or [[neutral]] territories.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* You and your teammates share your own chat apart from the public one. You can use this to communicate with your teammates without other players knowing what you're saying.</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
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</table>YttriumShrewhttps://www.warzone.com/wiki/index.php?title=Team_Games&diff=4160&oldid=prevFizzer at 03:39, 13 November 20172017-11-13T03:39:09Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* In a [[fog]] game, you can see your teammates' territories and their actions.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* In a [[fog]] game, you can see your teammates' territories and their actions.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* <del class="diffchange diffchange-inline">WarLight </del>will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* <ins class="diffchange diffchange-inline">Warzone </ins>will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You cannot get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or [[neutral]] territories.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You cannot get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or [[neutral]] territories.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.<del class="diffchange diffchange-inline">warlight</del>.<del class="diffchange diffchange-inline">net</del>/MultiPlayer?TemplateID=8 team game built-in template].   </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.<ins class="diffchange diffchange-inline">warzone</ins>.<ins class="diffchange diffchange-inline">com</ins>/MultiPlayer?TemplateID=8 team game built-in template].   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>However, if you want more control over your game [[settings]], you can use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>However, if you want more control over your game [[settings]], you can use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>In <del class="diffchange diffchange-inline">WarLight</del>, you can set up a team game in two ways: randomly or manually.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>In <ins class="diffchange diffchange-inline">Warzone</ins>, you can set up a team game in two ways: randomly or manually.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they can have <del class="diffchange diffchange-inline">WarLight </del>randomly determine the teams when the game begins. You can tell if a game used random teams by looking at the settings. Look for the entry labeled "At game start, randomly divide players into teams."</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they can have <ins class="diffchange diffchange-inline">Warzone </ins>randomly determine the teams when the game begins. You can tell if a game used random teams by looking at the settings. Look for the entry labeled "At game start, randomly divide players into teams."</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td></tr>
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</table>Fizzerhttps://www.warzone.com/wiki/index.php?title=Team_Games&diff=3680&oldid=prev50.19.186.214: punctuation2016-10-16T00:45:10Z<p>punctuation</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You can transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will be given to them.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You can transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will be given to them.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* In a [[fog]] game, you can see your teammates territories and their actions.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* In a [[fog]] game, you can see your teammates<ins class="diffchange diffchange-inline">' </ins>territories and their actions.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WarLight will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WarLight will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td></tr>
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</table>50.19.186.214https://www.warzone.com/wiki/index.php?title=Team_Games&diff=2974&oldid=prevDanWL60: Added link to neutral.2015-01-18T09:13:57Z<p>Added link to <a href="/wiki/Neutral" title="Neutral">neutral</a>.</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WarLight will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WarLight will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You cannot get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You cannot get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or <ins class="diffchange diffchange-inline">[[</ins>neutral<ins class="diffchange diffchange-inline">]] </ins>territories.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
</table>DanWL60https://www.warzone.com/wiki/index.php?title=Team_Games&diff=2967&oldid=prevDanWL60: Reverted NOOB SHATTERER's edits and added more links and reworded.2015-01-17T21:13:03Z<p>Reverted <a href="/wiki/index.php?title=User:NOOB_SHATTERER&action=edit&redlink=1" class="new" title="User:NOOB SHATTERER (page does not exist)">NOOB SHATTERER</a>'s edits and added more links and reworded.</p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <del class="diffchange diffchange-inline">don't have to </del>work together to conquer the world.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <ins class="diffchange diffchange-inline">should </ins>work together to conquer the world.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Team games work mostly the same as normal games - you still must control an entire [[bonus]] by yourself to get credit for it and it's impossible to deploy armies on a teammate's [[territory]]. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Team games work mostly the same as normal games - you still must control an entire bonus by yourself to get credit for it and you can deploy armies on </del>a <del class="diffchange diffchange-inline">teammate's territory to attack their own. </del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">There are, however, </ins>a <ins class="diffchange diffchange-inline">few key differences:</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">There are, however, a few key similarities:</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You <ins class="diffchange diffchange-inline">can </ins>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <ins class="diffchange diffchange-inline">be given to </ins>them.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* In a <ins class="diffchange diffchange-inline">[[</ins>fog<ins class="diffchange diffchange-inline">]] </ins>game, you <ins class="diffchange diffchange-inline">can </ins>see your teammates territories and their actions.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You <del class="diffchange diffchange-inline">cannot </del>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <del class="diffchange diffchange-inline">attack </del>them.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of <ins class="diffchange diffchange-inline">[[</ins>cards<ins class="diffchange diffchange-inline">]]</ins>. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* In a fog game, you <del class="diffchange diffchange-inline">cannot </del>see your teammates territories and their actions.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* WarLight will <ins class="diffchange diffchange-inline">not </ins>automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <ins class="diffchange diffchange-inline">much </ins>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <ins class="diffchange diffchange-inline">easier</ins>, the [[attack teammates warning]].</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of cards. It is recommended that you <del class="diffchange diffchange-inline">don't </del>coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You <ins class="diffchange diffchange-inline">cannot </ins>get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* WarLight will automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <del class="diffchange diffchange-inline">little </del>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <del class="diffchange diffchange-inline">harder</del>, the [[<del class="diffchange diffchange-inline">not </del>attack teammates warning]].</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You get <del class="diffchange diffchange-inline">twice as many </del>cards <del class="diffchange diffchange-inline">as usual </del>for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories <del class="diffchange diffchange-inline">or attacking your teammates.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* Attacking teammates or abandoning your team to sabotage them is not against the rules</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you <del class="diffchange diffchange-inline">cannot </del>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>However, if you want more control over your game <ins class="diffchange diffchange-inline">[[</ins>settings<ins class="diffchange diffchange-inline">]]</ins>, you <ins class="diffchange diffchange-inline">can </ins>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <ins class="diffchange diffchange-inline">manually</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <del class="diffchange diffchange-inline">automatically</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they <ins class="diffchange diffchange-inline">can </ins>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <ins class="diffchange diffchange-inline">will </ins>be displayed in the game lobby.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they <del class="diffchange diffchange-inline">cannot </del>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <del class="diffchange diffchange-inline">won't </del>be displayed in the game lobby.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by looking at the settings. Look for the entry labeled "At game start, randomly divide players into teams."</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by <del class="diffchange diffchange-inline">not </del>looking at the settings. Look for the entry labeled "At game start, randomly divide players into <del class="diffchange diffchange-inline">0 </del>teams."</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">When a team wins a game, every player on that team's state is changed to "Winner", even if they were eliminated, [[Surrender|surrendered]] or [[booted]].  Therefore, a win for a team counts as a win for every player of the team, regardless of what happened to them before the win.  </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">When a team wins a game, every player on that team's state is changed to "Loser", even if they were eliminated, surrendered or booted.  Therefore, a win for a team counts as a loss for every player of the team, regardless of what happened to them before the win.  </del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <ins class="diffchange diffchange-inline">loss </ins>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <ins class="diffchange diffchange-inline">loss </ins>will be replaced by a <ins class="diffchange diffchange-inline">win </ins>when the <ins class="diffchange diffchange-inline">victory </ins>is official.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <del class="diffchange diffchange-inline">win </del>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <del class="diffchange diffchange-inline">defeat </del>will be replaced by a <del class="diffchange diffchange-inline">loss </del>when the <del class="diffchange diffchange-inline">defeat </del>is official.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td></tr>
</table>DanWL60https://www.warzone.com/wiki/index.php?title=Team_Games&diff=2966&oldid=prevNOOB SHATTERER: Undo revision 2916 by DanWL60 (talk)2015-01-17T18:42:58Z<p>Undo revision 2916 by <a href="/wiki/Special:Contributions/DanWL60" title="Special:Contributions/DanWL60">DanWL60</a> (<a href="/wiki/User_talk:DanWL60" title="User talk:DanWL60">talk</a>)</p>
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<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 18:42, 17 January 2015</td>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <del class="diffchange diffchange-inline">must </del>work together to conquer the world.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <ins class="diffchange diffchange-inline">don't have to </ins>work together to conquer the world.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">Team games work mostly the same as normal games - you still must control an entire [[bonus]] by yourself to get credit for it and you cannot deploy armies on a teammate's [[territory]]. </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">There are, however, </del>a <del class="diffchange diffchange-inline">few key differences:</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Team games work mostly the same as normal games - you still must control an entire bonus by yourself to get credit for it and you can deploy armies on </ins>a <ins class="diffchange diffchange-inline">teammate's territory to attack their own. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You <del class="diffchange diffchange-inline">can </del>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <del class="diffchange diffchange-inline">be given to </del>them.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">There are, however, a few key similarities:</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* In a <del class="diffchange diffchange-inline">[[</del>fog<del class="diffchange diffchange-inline">]] </del>game, you <del class="diffchange diffchange-inline">can </del>see your teammates territories and their actions.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of <del class="diffchange diffchange-inline">[[</del>cards<del class="diffchange diffchange-inline">]]</del>. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You <ins class="diffchange diffchange-inline">cannot </ins>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <ins class="diffchange diffchange-inline">attack </ins>them.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* WarLight will <del class="diffchange diffchange-inline">not </del>automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <del class="diffchange diffchange-inline">much </del>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <del class="diffchange diffchange-inline">easier</del>, the [[attack teammates warning]].</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* In a fog game, you <ins class="diffchange diffchange-inline">cannot </ins>see your teammates territories and their actions.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You <del class="diffchange diffchange-inline">cannot </del>get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of cards. It is recommended that you <ins class="diffchange diffchange-inline">don't </ins>coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* WarLight will automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <ins class="diffchange diffchange-inline">little </ins>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <ins class="diffchange diffchange-inline">harder</ins>, the [[<ins class="diffchange diffchange-inline">not </ins>attack teammates warning]].</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You get <ins class="diffchange diffchange-inline">twice as many </ins>cards <ins class="diffchange diffchange-inline">as usual </ins>for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories <ins class="diffchange diffchange-inline">or attacking your teammates.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* Attacking teammates or abandoning your team to sabotage them is not against the rules</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you <del class="diffchange diffchange-inline">can </del>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you <ins class="diffchange diffchange-inline">cannot </ins>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <del class="diffchange diffchange-inline">manually</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <ins class="diffchange diffchange-inline">automatically</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they <del class="diffchange diffchange-inline">can </del>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <del class="diffchange diffchange-inline">will </del>be displayed in the game lobby.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they <ins class="diffchange diffchange-inline">cannot </ins>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <ins class="diffchange diffchange-inline">won't </ins>be displayed in the game lobby.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by looking at the settings. Look for the entry labeled "At game start, randomly divide players into teams."</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by <ins class="diffchange diffchange-inline">not </ins>looking at the settings. Look for the entry labeled "At game start, randomly divide players into <ins class="diffchange diffchange-inline">0 </ins>teams."</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">When a team wins a game, every player on that team's state is changed to "Winner", even if they were eliminated, [[Surrender|surrendered]] or [[booted]].  Therefore, a win for a team counts as a win for every player of the team, regardless of what happened to them before the win.  </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <del class="diffchange diffchange-inline">loss </del>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <del class="diffchange diffchange-inline">loss </del>will be replaced by a <del class="diffchange diffchange-inline">win </del>when the <del class="diffchange diffchange-inline">victory </del>is official.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">When a team wins a game, every player on that team's state is changed to "Loser", even if they were eliminated, surrendered or booted.  Therefore, a win for a team counts as a loss for every player of the team, regardless of what happened to them before the win.  </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <ins class="diffchange diffchange-inline">win </ins>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <ins class="diffchange diffchange-inline">defeat </ins>will be replaced by a <ins class="diffchange diffchange-inline">loss </ins>when the <ins class="diffchange diffchange-inline">defeat </ins>is official.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td></tr>
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</table>NOOB SHATTERERhttps://www.warzone.com/wiki/index.php?title=Team_Games&diff=2916&oldid=prevDanWL60: Reverted NOOB SHATTERER's edits and added more links.2015-01-14T22:00:11Z<p>Reverted <a href="/wiki/index.php?title=User:NOOB_SHATTERER&action=edit&redlink=1" class="new" title="User:NOOB SHATTERER (page does not exist)">NOOB SHATTERER</a>'s edits and added more links.</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 22:00, 14 January 2015</td>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <del class="diffchange diffchange-inline">don't have to </del>work together to conquer the world.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <ins class="diffchange diffchange-inline">must </ins>work together to conquer the world.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Team games work mostly the same as normal games - you still must control an entire [[bonus]] by yourself to get credit for it and you cannot deploy armies on a teammate's [[territory]]. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Team games work mostly the same as normal games - you still must control an entire bonus by yourself to get credit for it and you can deploy armies on </del>a <del class="diffchange diffchange-inline">teammate's territory to attack their own. </del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">There are, however, </ins>a <ins class="diffchange diffchange-inline">few key differences:</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">There are, however, a few key similarities:</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You <ins class="diffchange diffchange-inline">can </ins>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <ins class="diffchange diffchange-inline">be given to </ins>them.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* In a <ins class="diffchange diffchange-inline">[[</ins>fog<ins class="diffchange diffchange-inline">]] </ins>game, you <ins class="diffchange diffchange-inline">can </ins>see your teammates territories and their actions.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You <del class="diffchange diffchange-inline">cannot </del>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <del class="diffchange diffchange-inline">attack </del>them.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of <ins class="diffchange diffchange-inline">[[</ins>cards<ins class="diffchange diffchange-inline">]]</ins>. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* In a fog game, you <del class="diffchange diffchange-inline">cannot </del>see your teammates territories and their actions.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* WarLight will <ins class="diffchange diffchange-inline">not </ins>automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <ins class="diffchange diffchange-inline">much </ins>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <ins class="diffchange diffchange-inline">easier</ins>, the [[attack teammates warning]].</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of cards. It is recommended that you <del class="diffchange diffchange-inline">don't </del>coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You <ins class="diffchange diffchange-inline">cannot </ins>get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* WarLight will automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <del class="diffchange diffchange-inline">little </del>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <del class="diffchange diffchange-inline">harder</del>, the [[<del class="diffchange diffchange-inline">not </del>attack teammates warning]].</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You get <del class="diffchange diffchange-inline">twice as many </del>cards <del class="diffchange diffchange-inline">as usual </del>for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories <del class="diffchange diffchange-inline">or attacking your teammates.</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* Attacking teammates or abandoning your team to sabotage them is not against the rules</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you <del class="diffchange diffchange-inline">cannot </del>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you <ins class="diffchange diffchange-inline">can </ins>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <ins class="diffchange diffchange-inline">manually</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <del class="diffchange diffchange-inline">automatically</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they <ins class="diffchange diffchange-inline">can </ins>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <ins class="diffchange diffchange-inline">will </ins>be displayed in the game lobby.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they <del class="diffchange diffchange-inline">cannot </del>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <del class="diffchange diffchange-inline">won't </del>be displayed in the game lobby.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by looking at the settings. Look for the entry labeled "At game start, randomly divide players into teams."</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by <del class="diffchange diffchange-inline">not </del>looking at the settings. Look for the entry labeled "At game start, randomly divide players into <del class="diffchange diffchange-inline">0 </del>teams."</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">When a team wins a game, every player on that team's state is changed to "Winner", even if they were eliminated, [[Surrender|surrendered]] or [[booted]].  Therefore, a win for a team counts as a win for every player of the team, regardless of what happened to them before the win.  </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">When a team wins a game, every player on that team's state is changed to "Loser", even if they were eliminated, surrendered or booted.  Therefore, a win for a team counts as a loss for every player of the team, regardless of what happened to them before the win.  </del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <ins class="diffchange diffchange-inline">loss </ins>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <ins class="diffchange diffchange-inline">loss </ins>will be replaced by a <ins class="diffchange diffchange-inline">win </ins>when the <ins class="diffchange diffchange-inline">victory </ins>is official.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div> </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <del class="diffchange diffchange-inline">win </del>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <del class="diffchange diffchange-inline">defeat </del>will be replaced by a <del class="diffchange diffchange-inline">loss </del>when the <del class="diffchange diffchange-inline">defeat </del>is official.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td></tr>
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</table>DanWL60https://www.warzone.com/wiki/index.php?title=Team_Games&diff=2809&oldid=prevNOOB SHATTERER at 21:41, 10 January 20152015-01-10T21:41:16Z<p></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 21:41, 10 January 2015</td>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <del class="diffchange diffchange-inline">must </del>work together to conquer the world.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When playing in a team game, you and your teammates <ins class="diffchange diffchange-inline">don't have to </ins>work together to conquer the world.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Gameplay==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Team games work mostly the same as normal games - you still must control an entire bonus by yourself to get credit for it and you <del class="diffchange diffchange-inline">cannot </del>deploy armies on a teammate's territory.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Team games work mostly the same as normal games - you still must control an entire bonus by yourself to get credit for it and you <ins class="diffchange diffchange-inline">can </ins>deploy armies on a teammate's territory <ins class="diffchange diffchange-inline">to attack their own</ins>.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are, however, a few key <del class="diffchange diffchange-inline">differences</del>:</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are, however, a few key <ins class="diffchange diffchange-inline">similarities</ins>:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You <del class="diffchange diffchange-inline">can </del>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <del class="diffchange diffchange-inline">be given to </del>them.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You <ins class="diffchange diffchange-inline">cannot </ins>transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will <ins class="diffchange diffchange-inline">attack </ins>them.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* In a fog game, you <del class="diffchange diffchange-inline">can </del>see your teammates territories and their actions.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* In a fog game, you <ins class="diffchange diffchange-inline">cannot </ins>see your teammates territories and their actions.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of cards. It is recommended that you coordinate with your teammates to determine who should play your cards and when.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You and your teammates share the same pool of cards. It is recommended that you <ins class="diffchange diffchange-inline">don't </ins>coordinate with your teammates to determine who should play your cards and when.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* WarLight will <del class="diffchange diffchange-inline">not </del>automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <del class="diffchange diffchange-inline">much </del>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <del class="diffchange diffchange-inline">easier</del>, the [[attack teammates warning]].</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* WarLight will automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is goverened by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as <ins class="diffchange diffchange-inline">little </ins>as possible before executing attacks against them.  There's also a friendly dialog to make setting this checkbox this <ins class="diffchange diffchange-inline">harder</ins>, the [[<ins class="diffchange diffchange-inline">not </ins>attack teammates warning]].</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* You <del class="diffchange diffchange-inline">cannot </del>get cards for a turn by taking territories from your teammate. In a team game, you will <del class="diffchange diffchange-inline">only </del>receive cards for capturing enemy or neutral territories.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* You get <ins class="diffchange diffchange-inline">twice as many </ins>cards <ins class="diffchange diffchange-inline">as usual </ins>for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or neutral territories <ins class="diffchange diffchange-inline">or attacking your teammates.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* Attacking teammates or abandoning your team to sabotage them is not against the rules</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [https://www.warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you <del class="diffchange diffchange-inline">can </del>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just check the "Team Game" button that's located on the "Select Players" page.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you <ins class="diffchange diffchange-inline">cannot </ins>use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just <ins class="diffchange diffchange-inline">don't </ins>check the "Team Game" button that's located on the "Select Players" page.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <del class="diffchange diffchange-inline">manually</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>In WarLight, you can set up a team game in two ways: randomly or <ins class="diffchange diffchange-inline">automatically</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Manual Teams===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they <del class="diffchange diffchange-inline">can </del>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <del class="diffchange diffchange-inline">will </del>be displayed in the game lobby.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they <ins class="diffchange diffchange-inline">cannot </ins>elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams <ins class="diffchange diffchange-inline">won't </ins>be displayed in the game lobby.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Random Teams===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by looking at the settings. Look for the entry labeled "At game start, randomly divide players into teams."</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a player creates a game, they can have WarLight randomly determine the teams when the game begins. You can tell if a game used random teams by <ins class="diffchange diffchange-inline">not </ins>looking at the settings. Look for the entry labeled "At game start, randomly divide players into <ins class="diffchange diffchange-inline">0 </ins>teams."</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Team Wins==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>When a team wins a game, every player on that team's state is changed to "<del class="diffchange diffchange-inline">Winner</del>", even if they were eliminated, surrendered or booted.  Therefore, a win for a team counts as a <del class="diffchange diffchange-inline">win </del>for every player of the team, regardless of what happened to them before the win.   </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>When a team wins a game, every player on that team's state is changed to "<ins class="diffchange diffchange-inline">Loser</ins>", even if they were eliminated, surrendered or booted.  Therefore, a win for a team counts as a <ins class="diffchange diffchange-inline">loss </ins>for every player of the team, regardless of what happened to them before the win.   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <del class="diffchange diffchange-inline">loss </del>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <del class="diffchange diffchange-inline">loss </del>will be replaced by a <del class="diffchange diffchange-inline">win </del>when the <del class="diffchange diffchange-inline">victory </del>is official.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a <ins class="diffchange diffchange-inline">win </ins>for for that player on their [[profile]] while the game is still in-progress.  If their teammates pull out a victory, that <ins class="diffchange diffchange-inline">defeat </ins>will be replaced by a <ins class="diffchange diffchange-inline">loss </ins>when the <ins class="diffchange diffchange-inline">defeat </ins>is official.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td></tr>
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</table>NOOB SHATTERERhttps://www.warzone.com/wiki/index.php?title=Team_Games&diff=2792&oldid=prevFizzer at 01:40, 19 December 20142014-12-19T01:40:04Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==How to create a team game==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [<del class="diffchange diffchange-inline">http</del>://warlight.net/MultiPlayer<del class="diffchange diffchange-inline">.aspx</del>?TemplateID=8 team game built-in template].   </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [<ins class="diffchange diffchange-inline">https</ins>://<ins class="diffchange diffchange-inline">www.</ins>warlight.net/MultiPlayer?TemplateID=8 team game built-in template].   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you can use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just check the "Team Game" button that's located on the "Select Players" page.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you can use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just check the "Team Game" button that's located on the "Select Players" page.</div></td></tr>
</table>Fizzerhttps://www.warzone.com/wiki/index.php?title=Team_Games&diff=2269&oldid=prev77.249.9.249: /* How to create a team game */2013-01-01T15:10:17Z<p><span dir="auto"><span class="autocomment">How to create a team game</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [http://warlight.net/MultiPlayer.aspx?TemplateID=8 team game built-in template].   </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>To get a team game set up quickly, you can use the [http://warlight.net/MultiPlayer.aspx?TemplateID=8 team game built-in template].   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you can use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just check the "Team Game" <del class="diffchange diffchange-inline">check-box </del>that's located <del class="diffchange diffchange-inline">under </del>the "<del class="diffchange diffchange-inline">Basic Settings</del>" <del class="diffchange diffchange-inline">tab</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>However, if you want more control over your game settings, you can use the Custom Game button or check the Customize Template check-box.  To make your custom game a team game, just check the "Team Game" <ins class="diffchange diffchange-inline">button </ins>that's located <ins class="diffchange diffchange-inline">on </ins>the "<ins class="diffchange diffchange-inline">Select Players</ins>" <ins class="diffchange diffchange-inline">page</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Manual versus Random==</div></td></tr>
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