Editing Move Order
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The first turn of a game is randomized just as it would be in the Random Move Order system presented above, but subsequent turns reverse the order each time. For example: ABCD becomes DCBA the next turn, then returns to ABCD for the third turn. This means that, unlike the random move order, the move order is predictable. | The first turn of a game is randomized just as it would be in the Random Move Order system presented above, but subsequent turns reverse the order each time. For example: ABCD becomes DCBA the next turn, then returns to ABCD for the third turn. This means that, unlike the random move order, the move order is predictable. | ||
− | The game does not tell you who goes in what order; you must deduce it by observing the sequence that orders happen. Note that it is possible to deduce the sequence from [[deploy]] orders as well as [[ | + | The game does not tell you who goes in what order; you must deduce it by observing the sequence that orders happen. Note that it is possible to deduce the sequence from [[deploy]] orders as well as [[move]] orders, because deploys happen in the same sequence as moves. |
This works well for 1v1 games, since one player will get first move on all of the even numbered turns while the other player gets the odd numbered turns. | This works well for 1v1 games, since one player will get first move on all of the even numbered turns while the other player gets the odd numbered turns. |