Editing Mod Developers Guide

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# Download the [[Standalone Client]] and run it.
 
# Download the [[Standalone Client]] and run it.
 
# Obtain the source code to an example mod, such as the Randomized Wastelands Mod from https://github.com/FizzerWL/ExampleMods/tree/master/RandomizedWastelandsMod.  Download the lua files to a folder on your device. (The easiest way is to use Github's "Download zip" button if you're not a git user)
 
# Obtain the source code to an example mod, such as the Randomized Wastelands Mod from https://github.com/FizzerWL/ExampleMods/tree/master/RandomizedWastelandsMod.  Download the lua files to a folder on your device. (The easiest way is to use Github's "Download zip" button if you're not a git user)
# Launch the Standalone Client, sign in.  Click the "Mod Development Console" button.  You can also use the hotkey Ctrl+Shift+M to bring up this dialog any time, and also note that this dialog can be docked to sides of your screen if you wish.
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# Launch the Warzone Unity Client, sign in.  Click the "Mod Development Console" button.  You can also use the hotkey Ctrl+Shift+M to bring up this dialog any time, and also note that this dialog can be docked to sides of your screen if you wish.
 
# Click the "Create New Mod" button and give your mod a name.
 
# Click the "Create New Mod" button and give your mod a name.
 
# Provide path to your folder with lua files that you downloaded in step 3.
 
# Provide path to your folder with lua files that you downloaded in step 3.

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