Mod API Reference:TerritoryStanding

From Warzone Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

TerritoryStanding: Stores who owns a territory, how many armies are on it, and how visible it is.

  • FogLevel StandingFogLevel (enum): How visible the territory is. On the server, it's always fully visible, but may be obscured if accessing this from a client.
  • ID TerritoryID: ID of the territory.
  • IsNeutral boolean: True if it's owned by neutral (alias for accessing OwnerPlayerID == PlayerID.Neutral)
  • NumArmies Armies: Number of armies on the territory.
  • OwnerPlayerID PlayerID: Who owns the territory.
  • Structures Table<StructureType (enum),integer>: Structures built on the territory, such as cities. Note that this can be nil to represent that no structures exist on the territory.