Mod API Reference:TerritoryStanding

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(Created page with "'''TerritoryStanding''': Stores who owns a territory, how many armies are on it, and how visible it is. * '''FogLevel''' ''[[Mod API Reference:StandingFogLevel|StandingFogLeve...")
 
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* '''ID''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'': ID of the territory.
 
* '''ID''' ''[[Mod API Reference:TerritoryID|TerritoryID]]'': ID of the territory.
 
* '''IsNeutral''' ''boolean'': True if it's owned by neutral (alias for accessing OwnerPlayerID == PlayerID.Neutral)
 
* '''IsNeutral''' ''boolean'': True if it's owned by neutral (alias for accessing OwnerPlayerID == PlayerID.Neutral)
* '''NumArmies''' ''[[Mod API Reference:Armies|Armies]]'': Number of armies on the territories.
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* '''NumArmies''' ''[[Mod API Reference:Armies|Armies]]'': Number of armies on the territory.
 
* '''OwnerPlayerID''' ''[[Mod API Reference:PlayerID|PlayerID]]'': Who owns the territory.
 
* '''OwnerPlayerID''' ''[[Mod API Reference:PlayerID|PlayerID]]'': Who owns the territory.

Revision as of 22:00, 4 April 2017

TerritoryStanding: Stores who owns a territory, how many armies are on it, and how visible it is.

  • FogLevel StandingFogLevel (enum): How visible the territory is. On the server, it's always fully visible, but may be obscured if accessing this from a client.
  • ID TerritoryID: ID of the territory.
  • IsNeutral boolean: True if it's owned by neutral (alias for accessing OwnerPlayerID == PlayerID.Neutral)
  • NumArmies Armies: Number of armies on the territory.
  • OwnerPlayerID PlayerID: Who owns the territory.
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