https://www.warzone.com/index.php?title=Booting&feed=atom&action=historyBooting - Revision history2024-03-29T10:52:49ZRevision history for this page on the wikiMediaWiki 1.19.1https://www.warzone.com/wiki/index.php?title=Booting&diff=5455&oldid=prevSick: Even though the explaining part about vote-to-boot was already deleted, it was still mentioned in the types of booting.2023-01-28T12:34:46Z<p>Even though the explaining part about vote-to-boot was already deleted, it was still mentioned in the types of booting.</p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 12:34, 28 January 2023</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Warzone has <del class="diffchange diffchange-inline">three </del>types of booting: <del class="diffchange diffchange-inline"> vote-to-boot, </del>direct-boot<del class="diffchange diffchange-inline">, </del>and auto-boot. <del class="diffchange diffchange-inline"> </del>The game creator can specify different durations for each of <del class="diffchange diffchange-inline">these three</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Warzone has <ins class="diffchange diffchange-inline">two </ins>types of booting: direct-boot and auto-boot. The game creator can specify different durations for each of <ins class="diffchange diffchange-inline">those two</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td></tr>
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</table>Sickhttps://www.warzone.com/wiki/index.php?title=Booting&diff=4952&oldid=prevFizzer: Vote to boot is no longer available2019-05-21T17:11:20Z<p>Vote to boot is no longer available</p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 17:11, 21 May 2019</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>If a player doesn't take their turn before the automatic boot time, they are immediately booted from the game without requiring anybody to click the boot button.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>If a player doesn't take their turn before the automatic boot time, they are immediately booted from the game without requiring anybody to click the boot button.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">===Vote-to-boot===</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">If a player doesn't take their turn before this time, players can vote to boot them.  If all players that are still alive in the game vote, the player is booted.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">In games with lots of players, it can be difficult to get everyone to vote, especially if the players don't know each other outside of the game.  For these types of games, it's recommended to disable vote-to-boot.  </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</del></div></td><td colspan="2"> </td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See also==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See also==</div></td></tr>
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</table>Fizzerhttps://www.warzone.com/wiki/index.php?title=Booting&diff=4483&oldid=prevDanWL60: Undo revision 4442 by Kriman (talk) there's no such thing as cat-booting2018-04-05T16:30:14Z<p>Undo revision 4442 by <a href="/wiki/Special:Contributions/Kriman" title="Special:Contributions/Kriman">Kriman</a> (<a href="/wiki/index.php?title=User_talk:Kriman&action=edit&redlink=1" class="new" title="User talk:Kriman (page does not exist)">talk</a>) there's no such thing as cat-booting</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Warzone has <del class="diffchange diffchange-inline">four </del>types of booting:  vote-to-boot, direct-boot, auto<del class="diffchange diffchange-inline">-boot and cat</del>-boot.  The game creator can specify different durations for each of these three.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Warzone has <ins class="diffchange diffchange-inline">three </ins>types of booting:  vote-to-boot, direct-boot, <ins class="diffchange diffchange-inline">and </ins>auto-boot.  The game creator can specify different durations for each of these three.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">===Cat-boot===</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">If a player refuses to meow like a cat in the public chat of a game they can be booted by any player for failing to imitate a cat.</del></div></td><td colspan="2"> </td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See also==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See also==</div></td></tr>
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</table>DanWL60https://www.warzone.com/wiki/index.php?title=Booting&diff=4442&oldid=prevKriman: /* Types of Booting */2018-04-05T07:03:38Z<p><span dir="auto"><span class="autocomment">Types of Booting</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Warzone has <del class="diffchange diffchange-inline">three </del>types of booting:  vote-to-boot, direct-boot, <del class="diffchange diffchange-inline">and </del>auto-boot.  The game creator can specify different durations for each of these three.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Warzone has <ins class="diffchange diffchange-inline">four </ins>types of booting:  vote-to-boot, direct-boot, auto<ins class="diffchange diffchange-inline">-boot and cat</ins>-boot.  The game creator can specify different durations for each of these three.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Cat-boot===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">If a player refuses to meow like a cat in the public chat of a game they can be booted by any player for failing to imitate a cat.</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See also==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See also==</div></td></tr>
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</table>Krimanhttps://www.warzone.com/wiki/index.php?title=Booting&diff=4152&oldid=prevFizzer at 03:39, 13 November 20172017-11-13T03:39:05Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">WarLight </del>has three types of booting:  vote-to-boot, direct-boot, and auto-boot.  The game creator can specify different durations for each of these three.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Warzone </ins>has three types of booting:  vote-to-boot, direct-boot, and auto-boot.  The game creator can specify different durations for each of these three.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td></tr>
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</table>Fizzerhttps://www.warzone.com/wiki/index.php?title=Booting&diff=3627&oldid=prevFizzer: Reverted edits by 54.234.81.145 (talk) to last revision by DanWL602016-04-25T15:53:28Z<p>Reverted edits by <a href="/wiki/Special:Contributions/54.234.81.145" title="Special:Contributions/54.234.81.145">54.234.81.145</a> (<a href="/wiki/index.php?title=User_talk:54.234.81.145&action=edit&redlink=1" class="new" title="User talk:54.234.81.145 (page does not exist)">talk</a>) to last revision by <a href="/wiki/User:DanWL60" title="User:DanWL60">DanWL60</a></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 15:53, 25 April 2016</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>WarLight has three types of booting:  <del class="diffchange diffchange-inline">deez nuts</del>, direct-boot, and auto-boot.  The game creator can specify different durations for each of these three.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>WarLight has three types of booting:  <ins class="diffchange diffchange-inline">vote-to-boot</ins>, direct-boot, and auto-boot.  The game creator can specify different durations for each of these three.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>If a player doesn't take their turn before the direct-boot time, they can be directly booted by any <del class="diffchange diffchange-inline">slut</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>If a player doesn't take their turn before the direct-boot time, they can be directly booted by any <ins class="diffchange diffchange-inline">player</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Automatic boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Automatic boot===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>If a <del class="diffchange diffchange-inline">slut </del>doesn't take their turn before the automatic boot time, they are immediately <del class="diffchange diffchange-inline">humped </del>from the game without requiring anybody to click the <del class="diffchange diffchange-inline">fuck </del>button.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>If a <ins class="diffchange diffchange-inline">player </ins>doesn't take their turn before the automatic boot time, they are immediately <ins class="diffchange diffchange-inline">booted </ins>from the game without requiring anybody to click the <ins class="diffchange diffchange-inline">boot </ins>button.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Vote-to-boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Vote-to-boot===</div></td></tr>
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</table>Fizzerhttps://www.warzone.com/wiki/index.php?title=Booting&diff=3623&oldid=prev54.234.81.145 at 16:50, 21 April 20162016-04-21T16:50:04Z<p></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 16:50, 21 April 2016</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Types of Booting==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>WarLight has three types of booting:  <del class="diffchange diffchange-inline">vote-to-boot</del>, direct-boot, and auto-boot.  The game creator can specify different durations for each of these three.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>WarLight has three types of booting:  <ins class="diffchange diffchange-inline">deez nuts</ins>, direct-boot, and auto-boot.  The game creator can specify different durations for each of these three.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Direct boot===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>If a player doesn't take their turn before the direct-boot time, they can be directly booted by any <del class="diffchange diffchange-inline">player</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>If a player doesn't take their turn before the direct-boot time, they can be directly booted by any <ins class="diffchange diffchange-inline">slut</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Automatic boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Automatic boot===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>If a <del class="diffchange diffchange-inline">player </del>doesn't take their turn before the automatic boot time, they are immediately <del class="diffchange diffchange-inline">booted </del>from the game without requiring anybody to click the <del class="diffchange diffchange-inline">boot </del>button.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>If a <ins class="diffchange diffchange-inline">slut </ins>doesn't take their turn before the automatic boot time, they are immediately <ins class="diffchange diffchange-inline">humped </ins>from the game without requiring anybody to click the <ins class="diffchange diffchange-inline">fuck </ins>button.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Vote-to-boot===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Vote-to-boot===</div></td></tr>
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</table>54.234.81.145https://www.warzone.com/wiki/index.php?title=Booting&diff=2857&oldid=prevDanWL60: Nudging on See also.2015-01-12T21:52:26Z<p><a href="/wiki/Nudge" title="Nudge">Nudging</a> on See also.</p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 21:52, 12 January 2015</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>==See <del class="diffchange diffchange-inline">Also</del>==</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>==See <ins class="diffchange diffchange-inline">also</ins>==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Real-Time versus Multi-Day]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Real-Time versus Multi-Day]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Abandoned games]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Abandoned games]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Banking boot times]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Banking boot times]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* [[Nudge|Nudging]]</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td></tr>
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</table>DanWL60https://www.warzone.com/wiki/index.php?title=Booting&diff=2700&oldid=prevFizzer at 18:43, 28 August 20142014-08-28T18:43:09Z<p></p>
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<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 18:43, 28 August 2014</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>It's also worth noting that, as players are eliminated, the game can eventually dwindle to the point where there are only two or three players remaining, at which time it becomes very easy to vote-to-boot.  When this happens, the vote-to-boot time should be considered just as important as the direct-boot time.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">==Banking Boot Times==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">Banking boot times is a feature that gives more flexibility to players with the boot times. When banking boot times is enabled, whenever you take a turn under the boot time, you "bank" some of that time. You can then use this banked time to go over the boot time in subsequent turns. The game creator will configure what percentage of the difference that players bank.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"> </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">This helps keep the boot time more fair. For example, if a player plays very quickly during the week, but not at all on weekends, they don't need to worry about becoming bootable on Sunday evening, even if the boot timer is set to 1 day. Conversely, a player who constantly waits a long time take every turn will become bootable much more easily.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"> </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">Let's look at an example. For now, let's assume the game creator configured it to bank 100% of the time. If the boot time is set to 24 hours, and Sally takes her turn after 20 hours, she'll bank 4 hours. This means that, for the next turn, she could wait until 28 hours have passed before she'll become bootable. Any time she waits over 24 hours, she eats into her bank. So if she takes 27 hours on the next turn, she uses three of her banked hours and her bank is reduced to one hour.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"> </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">You can always see how much time a player has banked by opening the nudge/boot dialog and clicking the "speed" link.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"> </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">The game creator can configure what percentage of the difference is banked on each turn. For example, if the game creator sets the amount banked to 25%, then Sally would have only banked 1 hour instead of the 4 above.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"> </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">Since banking boot times gives more leeway, it is recommended you use smaller boot times than you would without it. It's also worth noting that only your last ten turns are counted - this means that banked time expires after ten turns.  This helps keeps banked time from spiraling out of control in long games.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See Also==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==See Also==</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Real-Time versus Multi-Day]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Real-Time versus Multi-Day]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Abandoned games]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Abandoned games]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* [[Banking boot times]]</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td></tr>
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</table>Fizzerhttps://www.warzone.com/wiki/index.php?title=Booting&diff=2670&oldid=prev72.37.249.180: /* See Also */2014-02-11T23:48:52Z<p><span dir="auto"><span class="autocomment">See Also</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 23:48, 11 February 2014</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Real-Time versus Multi-Day]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Real-Time versus Multi-Day]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* [[Abandoned games]]</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Gameplay]]</div></td></tr>
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</table>72.37.249.180