Automating the map creation process

From Warzone Wiki
(Difference between revisions)
Jump to: navigation, search
(Anything without source code should not be here, as it can't be proven safe.)
Line 15: Line 15:
  
 
* Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools
 
* Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools
 
== Transfer Data ==
 
A tool that can transfer over some data from one map family to another can be found on Mediafire. There is also some information on the forum page as well as a YouTube Video.
 
* Download: http://www.mediafire.com/file/db4ebebwbsl96zd
 
* Forum: https://www.warlight.net/Forum/249623-mapmaking-tool
 
* Video: https://youtu.be/A61bgjjmnvI
 
  
 
[[Category:Map Making]]
 
[[Category:Map Making]]

Revision as of 23:19, 22 May 2019

There are several tools available that allow you to quicken up the map creation process.

Contents

Vision creation

You could just start with a map in SVG format. These can be most easily found on Wikimedia Commons or a Wikipedia in your language.

Various raster (ie., not SVG) maps are viable for conversion to SVG format - two most used tools for this are potrace (bundled with Inkscape, available as Path -> Trace Bitmap.. command) and AutoTrace (available for online use here). The clearer the map, the better results you can get - single-color borders on single-color background, or differently colored territories, work best.

Centerpoints

A tool that can create centerpoints is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2452. It calculates the centroid of every territory-polygon and places the centerpoints. It does not work correctly on multipart territories.

Connections

A tool that can create connections is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2668. It checks every pair of territories and every pair of their points - and considers them neighbors if the distance between any pair of points is less than 5 pixels. It does not work correctly on multipart territories, can take a long time to finish (up to a few hours on large maps), and may be overzealous, connecting territories that don't actually touch (but are pretty close).

API

Set map details API

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox