Editing Advanced Strategy

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 38: Line 38:
  
 
Of course there are no rules that apply to all game situations, but here are some general considerations:
 
Of course there are no rules that apply to all game situations, but here are some general considerations:
* In most games, the kill rates are set slightly in favor of the defendant. So it is a very common situation that you want to delay an attack as long as possible, to make sure your opponents attack happens first (if he attacks!). To achieve that without an order delay card, you have to put as many dummy moves as possible at the top of your list of orders. Move some armies in the rear territories back and forth, or better yet bring them to the front lines. Attack some neutrals in the meantime. Just make that most important attack of yours the very last item on your list.
+
* In most games, the kill rates are set slightly in favour of the defendant. So it is a very common situation that you want to delay an attack as long as possible, to make sure your opponents attack happens first (if he attacks!). To achieve that without an order delay card, you have to put as many dummy moves as possible at the top of your list of orders. Move some armies in the rear territories back and forth, or better yet bring them to the frontlines. Attack some neutrals in the meantime. Just make that most important attack of yours the very last item on your list.
 
* When moving reinforcements from the rear to the front lines, move the biggest stack first OR reinforce the most vulnerable position first.
 
* When moving reinforcements from the rear to the front lines, move the biggest stack first OR reinforce the most vulnerable position first.
 
* When attacking neutrals, attack those where you do not expect interference from other players first, if your stack is just big enough to break the neutral. Try to delay those attacks on neutrals where you might encounter other players as much as possible, let your opponent clear those neutrals for you. Just make sure he does not see it coming.
 
* When attacking neutrals, attack those where you do not expect interference from other players first, if your stack is just big enough to break the neutral. Try to delay those attacks on neutrals where you might encounter other players as much as possible, let your opponent clear those neutrals for you. Just make sure he does not see it coming.
* However, if you attack a neutral with a big stack, most often because you anticipate an encounter with a player there or because you'll knock at her/his bonuses, usually the sooner the better: this way any later move towards your freshly settled stack should crush onto your strong defense. The few casualties suffered breaking the neutral won't be as costly to recover as attacking second yourself on a supposedly equally powerful stack as yours.
+
* However, if you attack a neutral with a big stack, most often because you anticipate an encounter with a player there or because you'll knock at her/his bonuses, usually the sooner the better : this way any later move towards your freshly settled stack should crush onto your strong defense. The few casualties suffered breaking the neutral won't be as costly to recover as attacking second yourself on a supposedly equally powerful stack as yours.
 
* ...
 
* ...
  

Please note that all contributions to Warzone Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Warzone Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)

Templates used on this page:

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox