Mod API Reference:GameOrderAttackTransferResult: Difference between revisions
		
		
		
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* '''ActualArmies''' ''[[Mod API Reference:Armies|Armies]]'': The number of armies from the source territory that actually participated in the attack or transfer.  | * '''ActualArmies''' ''[[Mod API Reference:Armies|Armies]]'': The number of armies from the source territory that actually participated in the attack or transfer.  | ||
* '''AttackingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'':    | * '''AttackingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'':    | ||
* '''DamageToSpecialUnits''' ''Table<[[Mod API Reference:Guid|Guid]],integer>'':    | * '''DamageToSpecialUnits''' ''Table<[[Mod API Reference:Guid|Guid]],integer>'': If a special unit is damaged, but not killed, this field tracks how much damage was done to them.  | ||
* '''DefendingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'':    | * '''DefendingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'':    | ||
* '''DefenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'':    | * '''DefenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'':    | ||
Latest revision as of 09:39, 4 June 2025
GameOrderAttackTransferResult: Subclass of GameOrderResult
- ActualArmies Armies: The number of armies from the source territory that actually participated in the attack or transfer.
 - AttackingArmiesKilled Armies:
 - DamageToSpecialUnits Table<Guid,integer>: If a special unit is damaged, but not killed, this field tracks how much damage was done to them.
 - DefendingArmiesKilled Armies:
 - DefenseLuck Nullable<number>:
 - IsAttack boolean: True if this was an attack, false if it was a transfer.
 - IsNullified boolean:
 - IsSuccessful boolean: If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured.
 - OffenseLuck Nullable<number>: