Mod API Reference:GameOrderAttackTransferResult: Difference between revisions
		
		
		
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* '''IsSuccessful''' ''boolean'': If IsAttack is true and IsSuccessful is true, the territory was captured.  If IsAttack is true and IsSuccessful was false, the territory was not captured.  | * '''IsSuccessful''' ''boolean'': If IsAttack is true and IsSuccessful is true, the territory was captured.  If IsAttack is true and IsSuccessful was false, the territory was not captured.  | ||
* '''OffenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'':  | * '''OffenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'':  | ||
[[Category:Mod API Reference]]  | |||
Revision as of 17:07, 4 December 2018
GameOrderAttackTransferResult: Subclass of GameOrderResult
- ActualArmies Armies: The number of armies from the source territory that actually participated in the attack or transfer.
 - AttackingArmiesKilled Armies:
 - DamageToSpecialUnits Table<Guid,integer>:
 - DefendingArmiesKilled Armies:
 - DefenseLuck Nullable<number>:
 - IsAttack boolean: True if this was an attack, false if it was a transfer.
 - IsNullified boolean:
 - IsSuccessful boolean: If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured.
 - OffenseLuck Nullable<number>: