Raffle in the public chat: Difference between revisions
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At the end of the 60 seconds, a random winner will be choosen from the players that joined the raffle to get the reward, by saying : | At the end of the 60 seconds, a random winner will be choosen from the players that joined the raffle to get the reward, by saying : | ||
"RAFFLE OVER: Congratulations to (PlayerName) for winning (Reward) ! Stay tuned for the next raffle!" | "RAFFLE OVER: Congratulations to (PlayerName) for winning (Reward) ! Stay tuned for the next raffle!" or "RAFFLE OVER: Congratulations to (PlayerName) for winning (Reward) coins! You are all ruthless!" | ||
==Warzone Facts== | ==Warzone Facts== | ||
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* Warzone Fact: The sound that plays when you pick a territory is a microwave door closing. | * Warzone Fact: The sound that plays when you pick a territory is a microwave door closing. | ||
* Warzone Fact: Quickmatch ratings give an activity bonus when below 500. This means that ratings below 500 tend to correlate with how active the player is, but ratings above 500 correlate to the player's skill. | |||
* Warzone Fact: When the 1v1 ladder was new, it was dominated by a player named The Impaller. There was a special game called "The Impaller vs the world" where he played against the entire community, and he won. | * Warzone Fact: When the 1v1 ladder was new, it was dominated by a player named The Impaller. There was a special game called "The Impaller vs the world" where he played against the entire community, and he won. | ||
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* Warzone Fact: The forum was added in 2009, and all forum posts are still available to read. | * Warzone Fact: The forum was added in 2009, and all forum posts are still available to read. | ||
* Warzone Fact: In 2017, mods were introduced, which are ways to customize the game further beyond what is normally allowed. | |||
* Warzone Fact: Warzone is the sequel to WarLight | |||
* Warzone Fact: The game has been hosted on many different server providers over the years: Rackspace, AWS, Linode, Google App Engine, and bare hardware. Fizzer can switch providers without any downtime at all. | |||
* Warzone Fact: Real-time games were introduced in December of 2010. Before that, all games were multi-day. | |||
[[Category:Community]] | [[Category:Community]] |
Latest revision as of 08:48, 2 July 2025
The Raffle are an event of the public chat. They're appening at a random moment between 10 minutes and 2 hours.
When the Raffle appens, the Raffle Bot say in the public chat : (number) coin and a (Idle power or Poor Artifact or Nothing) raffle starting! Say !raffle in the next 60 seconds to enter the raffle. (you must have chatted in the last hour)
The players that are looking in the chat can enter in the raffle by saying "!raffle" in the 60 next second after the first message If they chatted the last hour, the RaffleBot will say "@(PlayerName): OK, you're in the raffle! Winner will be announced in (remaining seconds)". Else, he'll say : "@(PlayerName): You cannot enter since you did not chat in the last hour".
At the end of the 60 seconds, a random winner will be choosen from the players that joined the raffle to get the reward, by saying : "RAFFLE OVER: Congratulations to (PlayerName) for winning (Reward) ! Stay tuned for the next raffle!" or "RAFFLE OVER: Congratulations to (PlayerName) for winning (Reward) coins! You are all ruthless!"
Warzone Facts
The end of the raffle is followed by a random Warzone fact, a list is started here :
- Warzone Fact: For its first year, this game was invite-only.
- Warzone Fact: Fizzer quit his job in 2010 to work on this game full time, and has been full-time on it since then. He hopes to continue working on this game for the rest of his life.
- Warzone Fact: In addition to a global rating, Quickmatch has ratings in many different categories, such as for each template, real-time versus multi-day, 1v1s vs ffas, and more
- Warzone Fact: Warzone uses a product called MaxMind to determine player's country flag on their profile, based on the IP they play from.
- Warzone Fact: The website changed from http to https in 2014, to keep things more secure.
- Warzone Fact: This game didn't show any ads for the first 5 years of its existence.
- Warzone Fact: Before the Feature Request Forum, there was the UserVoice forum (launched in 2010). UserVoice was originally free but then started asking tens of thousands of dollars to continue using it, so Fizzer wrote his own.
- Warzone Fact: The game was ported from Flash to Unity in 2017.
- Warzone Fact: In 2017, Quickmatch was introduced and it quickly surprassed all other game totals combined.
- Warzone Fact: The sound that plays when you pick a territory is a microwave door closing.
- Warzone Fact: Quickmatch ratings give an activity bonus when below 500. This means that ratings below 500 tend to correlate with how active the player is, but ratings above 500 correlate to the player's skill.
- Warzone Fact: When the 1v1 ladder was new, it was dominated by a player named The Impaller. There was a special game called "The Impaller vs the world" where he played against the entire community, and he won.
- Warzone Fact: Quickmatch tries to match players of similar skill levels. To accomplish this, it generates a Match Rating for each player, which is 90% of their rating for that template plus 10% of their global rating.
- Warzone Fact: When multi-attack was first introduced, it also allowed multi-transfers which meant armies could move an infinite number of times in a turn. This was after when players started entering thousands of delay moves to try and out-delay each other. (Note : This fact is too long to enter in only one message)
- Warzone Fact: Created by Fizzer in 2008 using the technology Silverlight.
- Warzone Fact: In 2010, auto games were introduced as a way to ensure the Open Games page was never empty, since at the time most open games were filling so fast that it was hard to find one.
- Warzone Fact: Warzone is primarilly written in the C# programming language. It also uses Haxe, Sql, Scala, Lua, Python, Javascript, Java, C++, Objective-C, and Swift.
- Warzone Fact: The forum was added in 2009, and all forum posts are still available to read.
- Warzone Fact: In 2017, mods were introduced, which are ways to customize the game further beyond what is normally allowed.
- Warzone Fact: Warzone is the sequel to WarLight
- Warzone Fact: The game has been hosted on many different server providers over the years: Rackspace, AWS, Linode, Google App Engine, and bare hardware. Fizzer can switch providers without any downtime at all.
- Warzone Fact: Real-time games were introduced in December of 2010. Before that, all games were multi-day.