Mod API Reference:GameOrderAttackTransferResult: Difference between revisions
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* '''ActualArmies''' ''[[Mod API Reference:Armies|Armies]]'': The number of armies from the source territory that actually participated in the attack or transfer. | * '''ActualArmies''' ''[[Mod API Reference:Armies|Armies]]'': The number of armies from the source territory that actually participated in the attack or transfer. | ||
* '''AttackingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'': | * '''AttackingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'': | ||
* '''DamageToSpecialUnits''' ''Table<[[Mod API Reference:Guid|Guid]],integer>'': | * '''DamageToSpecialUnits''' ''Table<[[Mod API Reference:Guid|Guid]],integer>'': If a special unit is damaged, but not killed, this field tracks how much damage was done to them. | ||
* '''DefendingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'': | * '''DefendingArmiesKilled''' ''[[Mod API Reference:Armies|Armies]]'': | ||
* '''DefenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'': | * '''DefenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'': | ||
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* '''IsSuccessful''' ''boolean'': If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured. | * '''IsSuccessful''' ''boolean'': If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured. | ||
* '''OffenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'': | * '''OffenseLuck''' ''[[Mod API Reference:Nullable|Nullable]]<number>'': | ||
[[Category:Mod API Reference]] |
Latest revision as of 09:39, 4 June 2025
GameOrderAttackTransferResult: Subclass of GameOrderResult
- ActualArmies Armies: The number of armies from the source territory that actually participated in the attack or transfer.
- AttackingArmiesKilled Armies:
- DamageToSpecialUnits Table<Guid,integer>: If a special unit is damaged, but not killed, this field tracks how much damage was done to them.
- DefendingArmiesKilled Armies:
- DefenseLuck Nullable<number>:
- IsAttack boolean: True if this was an attack, false if it was a transfer.
- IsNullified boolean:
- IsSuccessful boolean: If IsAttack is true and IsSuccessful is true, the territory was captured. If IsAttack is true and IsSuccessful was false, the territory was not captured.
- OffenseLuck Nullable<number>: