Hospitals (mod): Difference between revisions
Jump to navigation
Jump to search
Created page with "{{DisambigF|the mod|Warzone Idle asset|Hospitals}} {{Mod infobox |name=Hospitals |creatorToken=42131172405 |creatorName=Just_A_Dutchman_ |tags=#Diplomacy<br>#Strategic<br>#Co..." |
(No difference)
|
Revision as of 00:27, 17 November 2023
| Mod name | Hospitals |
| Mod creator | Just_A_Dutchman_ |
| Made public on | ????-??-?? |
| Category | Experimental |
| Tags | #Diplomacy #Strategic #Commerce |
| Requires Warzone version | 4.14.2+ |
| Source code | GitHub |
This mod add Hospitals to the game. Hospitals are able to revive a configurable percentage of lost armies during attacks and when defending within an allowed radius (no more than 5 territories). The recovered armies are added to a player's income. Hospitals are represented by the Hospital icon from Warzone Idle on the map.
Due to the nature of the mod, it can be very easy to create a scenario where a significant amount of income comes from Hospitals reviving all armies. Players should aim have a scenario where a party cannot get 100% of their lost armies back when attacking any territory.
The host can configure the number of Hospitals that are randomly distributed at the start of the game. No more than 1/4 of the map will have hospitals.