One Army Must Stand Guard

(Created page with "'''One Army Must Stand Guard''' is a setting that can be configured by game creators. When enabled, players must leave one army behind on every territory whenever they attack...")
 
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(One Army Must Stand Guard is a setting that can be configured by game creators. When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.)
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'''One Army Must Stand Guard''' is a setting that can be configured by game creators.  When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.   
 
'''One Army Must Stand Guard''' is a setting that can be configured by game creators.  When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.   
  
For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it.
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For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, it would still keep your color.
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For example, you own a territory named Territory A. It currently has 10 armies. if you wish to attack Territory B from Territory A and-
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YOU HAVE ONE ARMY MUST STAND ENABLED(Checked):
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Only 9 armies will attack Territory B. The last army MUST stay on territory A to keep it yours- there is no way around this.
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YOU HAVE ONE ARMY MUST STAND DISABLED(Unchecked):
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All 10 armies will attack Territory B. Although you will have 0 armies left on Territory A, it will remain yours.
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RISKS AND BENEFITS OF THIS STRATEGY:
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Risk-
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It will allow for enemies to easily take over all of you land, as they will face no resistance
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Benefit-
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You can do the same to your enemy, and it will leave you with more armies to attack with.
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In short, this is a high risk strategy, but one that can pay off well- or ultimately lose you the game.
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-User- Zack105

Revision as of 18:26, 4 January 2016

One Army Must Stand Guard is a setting that can be configured by game creators. When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.

For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, it would still keep your color.

For example, you own a territory named Territory A. It currently has 10 armies. if you wish to attack Territory B from Territory A and- YOU HAVE ONE ARMY MUST STAND ENABLED(Checked): Only 9 armies will attack Territory B. The last army MUST stay on territory A to keep it yours- there is no way around this.



YOU HAVE ONE ARMY MUST STAND DISABLED(Unchecked): All 10 armies will attack Territory B. Although you will have 0 armies left on Territory A, it will remain yours.







RISKS AND BENEFITS OF THIS STRATEGY: Risk- It will allow for enemies to easily take over all of you land, as they will face no resistance Benefit- You can do the same to your enemy, and it will leave you with more armies to attack with.



In short, this is a high risk strategy, but one that can pay off well- or ultimately lose you the game.









-User- Zack105