https://www.warzone.com/api.php?action=feedcontributions&user=YttriumShrew&feedformat=atomWarzone Wiki - User contributions [en]2024-03-28T18:47:59ZUser contributionsMediaWiki 1.19.1https://www.warzone.com/wiki/United_StatesUnited States2019-12-11T07:44:06Z<p>YttriumShrew: Expansion</p>
<hr />
<div>{{Map infobox<br />
|id=149<br />
|name=United States<br />
|creator=Troll<br />
|creation=08/24/2009<br />
|territories=48<br />
|bonuses=10<br />
}}<br />
{{stub}}<br />
'''United States''' is one of the featured [[map]]s in Warzone.<br />
<br />
== Details ==<br />
The map depicts the states of the United States of America, except for Alaska and Hawaii (48 states in total). It is relatively small, and has 2 [[Scenario Distribution|distribution modes]]: [[Cities and Warlords Distribution|Warlords and Cities]].<br />
<br />
== See also ==<br />
* [[United States Big (3.1k)]]<br />
<br />
{{Featured Maps}}<br />
<br />
[[Category:Featured Maps]]</div>YttriumShrewhttps://www.warzone.com/wiki/Initial_Territory_DistributionInitial Territory Distribution2019-11-22T06:04:03Z<p>YttriumShrew: </p>
<hr />
<div>There are three fundamentally different ways that Warzone maps can be distributed when the game starts: <br />
<br />
* [[Normal Distribution]]: In a normal distribution, a subset of the available territories are distributed to players. This includes popular distribution options such as Warlords and Cities. In a normal distribution, all players are guaranteed to have the same number of starting territories.<br />
<br />
* [[Scenario Distribution]]: Scenario Distributions are created by map creators and allow for the map to be divided into different areas for different players. This is used by things like Double Earth's Top/Bottom distribution option.<br />
<br />
* [[Custom Scenario]]: Custom scenarios allow game creators to specify exactly how they want the map to start, territory-by-territory. <br />
<br />
Game creators can also choose whether to distribute territories randomly (Automatic Distribution) or to let the players choose which territories they want ([[Manual Distribution]]).<br />
<br />
[[Category:Distributions]]</div>YttriumShrewhttps://www.warzone.com/wiki/Income_calculationIncome calculation2019-11-22T05:58:40Z<p>YttriumShrew: </p>
<hr />
<div>This page describes the formula used to calculate a player's income.<br />
<br />
==Formula==<br />
<br />
* Take the value of the base number of armies received each turn.<br />
* Add the combined value of all [[bonuses]] the player controls.<br />
* Calculate the value of how many armies players received from [[extra armies for territories]].<br />
* Take whichever of these two values is larger.<br />
* If the [[Army Cap]] is in effect and the current value is too large, reduce the income accordingly.<br />
* If the player is being sanctioned by a [[Sanctions Card]], adjust the income accordingly.<br />
* If the player is playing any [[Reinforcement Cards]], increase the income accordingly.<br />
[[Category:Strategies]]</div>YttriumShrewhttps://www.warzone.com/wiki/Team_GamesTeam Games2019-11-22T05:54:40Z<p>YttriumShrew: </p>
<hr />
<div>When playing in a team game, you and your teammates should work together to conquer the world. <br />
<br />
==Team Gameplay==<br />
Team games work mostly the same as normal games - you still must control an entire [[bonus]] by yourself to get credit for it and it's impossible to deploy armies on a teammate's [[territory]]. <br />
<br />
There are, however, a few key differences:<br />
<br />
* You can transfer armies to a teammate. Simply issue an "Attack/Transfer" or "Transfer" order into one of their territories and your armies will be given to them.<br />
* In a [[fog]] game, you can see your teammates' territories and their actions.<br />
* You and your teammates share the same hand of [[cards]]. It is recommended that you coordinate with your teammates to determine who should play your cards and when.<br />
* Warzone will not automatically attack a teammate, even if you select "Attack Only." However, there are times where you may need to attack a teammate (for instance, if they control a territory in a bonus you want to take.) This is governed by the "Treat teammates as enemies" checkbox in the Attack/Transfer dialog. It is advisable for you to communicate with your teammate to get them to move out of the way as much as possible before executing attacks against them. There's also a friendly dialog to make setting this checkbox this easier, the [[attack teammates warning]].<br />
* You cannot get cards for a turn by taking territories from your teammate. In a team game, you will receive cards for capturing enemy or [[neutral]] territories.<br />
* You and your teammates share your own chat apart from the public one. You can use this to communicate with your teammates without other players knowing what you're saying.<br />
<br />
==How to create a team game==<br />
To get a team game set up quickly, you can use the [https://www.warzone.com/MultiPlayer?TemplateID=8 team game built-in template]. <br />
<br />
However, if you want more control over your game [[settings]], you can use the Custom Game button or check the Customize Template check-box. To make your custom game a team game, just don't check the "Team Game" button that's located on the "Select Players" page.<br />
<br />
==Manual versus Random==<br />
In Warzone, you can set up a team game in two ways: randomly or manually.<br />
<br />
===Manual Teams===<br />
When a player creates a game, they can elect to specify exactly who will be teamed up with who. You know that a game has pre-determined teams since the teams will be displayed in the game lobby.<br />
<br />
===Random Teams===<br />
When a player creates a game, they can have Warzone randomly determine the teams when the game begins. You can tell if a game used random teams by looking at the settings. Look for the entry labeled "At game start, randomly divide players into teams."<br />
<br />
==Team Wins==<br />
When a team wins a game, every player on that team's state is changed to "Winner", even if they were eliminated, [[Surrender|surrendered]] or [[booted]]. Therefore, a win for a team counts as a win for every player of the team, regardless of what happened to them before the win. <br />
<br />
It should be noted, however, that if a team player is eliminated, surrendered or booted, the game will appear as a loss for for that player on their [[profile]] while the game is still in-progress. If their teammates pull out a victory, that loss will be replaced by a win when the victory is official.<br />
<br />
[[Category:Gameplay]]</div>YttriumShrewhttps://www.warzone.com/wiki/BonusesBonuses2019-11-19T05:11:30Z<p>YttriumShrew: Adding a link to Overridden bonuses</p>
<hr />
<div>'''Bonuses''' are groups of [[territory|territories]] that give you an income bonus if you control all of them. The bonuses value is typically placed in a small rectangle near the bonus, the so-called bonuslink, but other shapes are used as well.<br />
<br />
The basic value of the bonus is determined by the map creator. Many map creators value their bonuses by the number of territories that make it up; the more territories in the bonus the more armies are awarded per turn. Also factored into how many armies are awarded by a bonus is how exposed it is. Generally, if a bonus is in the corner of the map with few access points, then it will be worth less than one that has the same number of territories but more access points.<br />
There are also special bonuses that only contain one territory, capitals for example. These should not be worth more than 1 or 2 armies, or it may get unbalanced.<br />
<br />
In the settings you can [[Overridden bonuses|change the value of a bonus]] to anywhere between 1000 and -1000 when making your own game.<br />
<br />
==See also==<br />
<br />
* [[Super Bonuses]]<br />
<br />
[[Category:Gameplay]]<br />
[[Category:Maps]]</div>YttriumShrewhttps://www.warzone.com/wiki/TournamentsTournaments2019-11-19T05:07:54Z<p>YttriumShrew: Adding a section about coins</p>
<hr />
<div>Warzone allows players to organize tournaments of three different types: [[single-elimination tournaments]], [[double-elimination tournaments]] and [[round-robin tournaments]]. <br />
<br />
In any tournament mode, the tournaments can be created as individual tournaments or team tournaments. In a team tournament, all teams will be made up of the same number of players and the teams will stay the same for the entire tournament.<br />
<br />
Single-elimination and double-elimination tournaments allow their creators to set coin prizes for the top players/teams, but this is not an option in round-robin mode.<br />
<br />
A tournament can be open or invite-only. An [[open tournament]] will be listed on the 'Open Tournaments' page, which can be found under the tournaments tab under the 'Multiplayer' tab. Anybody can join these tournaments unless they are blacklisted by the creator of the tournament or don't meet the [[open seat prerequisites]]. In invite-only tournaments you must be invited to be able to join. Furthermore, the tournament creator may choose to prevent forwarding invites. In this case only the creator can invite others to the tournament. Otherwise, anybody who has already been invited to the tournament can invite others. <br />
<br />
When you are invited to a tournament you will be notified under the 'My Games' sub-tab under the 'Multiplayer' tab, and sent an email (if enabled). You can accept or decline any tournament. If you decline you can still join the tournament later, provided it hasn't begun yet.<br />
<br />
The [[vote to end]] feature is not available in tournament games; one player or team must win every game.<br />
<br />
[[Category:Tournaments|!]]</div>YttriumShrewhttps://www.warzone.com/wiki/User:YttriumShrewUser:YttriumShrew2019-11-19T04:45:51Z<p>YttriumShrew: Created page with "Hi, I'm YttriumShrew. <insert more here> [https://www.warzone.com/Profile?p=17110422997 My profile on Warzone.]"</p>
<hr />
<div>Hi, I'm YttriumShrew. <insert more here><br />
<br />
[https://www.warzone.com/Profile?p=17110422997 My profile on Warzone.]</div>YttriumShrewhttps://www.warzone.com/wiki/CardsCards2019-11-19T04:32:43Z<p>YttriumShrew: /* Types of Cards */</p>
<hr />
<div>'''Cards''' can be played to accomplish a variety of tasks, such as gaining additional armies, spying on opponents, airlifting armies around, etc.<br />
<br />
==Receiving Cards==<br />
When you successfully attack and capture an enemy or neutral [[territory]], at the end of that turn you will receive a piece of a card, regardless of whether you lose the territory later that turn. You can't get more, no matter how many territories you take.<br />
<br />
Games can also be configured to give more than one piece per turn via the [[number of card pieces per turn]] setting. In this case, players who take a territory will always get exactly that number of pieces configured by that game each turn.<br />
<br />
If a game has multiple types of cards included, the type of card(s) you get is determined randomly based on their [[Card weights|weight]]. It's also possible for game creators to configure [[Card minimums|minimums]] that remove the randomness, either partially or completely.<br />
<br />
==Details==<br />
The game creator can pick which cards will be available in their game, so be sure to check the game [[settings]] to know which types of cards you're dealing with.<br />
<br />
Cards can be divided into any number of pieces. You cannot play a card until you have collected the entire card.<br />
<br />
You may only hold onto a certain number of cards at one time, as defined by the [[maximum number of cards you can hold]] setting. Therefore, there can be occurrences where you must use or discard a card.<br />
<br />
When you play a card, that card is consumed. Even if the card had no effect, you don't get your card back. For example, if you spy on a player who gets eliminated the same turn, the card is just wasted.<br />
<br />
==Types of Cards==<br />
Warzone has 13 different cards (not counting mods):<br />
<br />
* [[Reinforcement Card]]<br />
* [[Spy, Reconnaissance, and Surveillance Cards]]<br />
* [[Blockade and Emergency Blockade Cards]]<br />
* [[Order Priority Card]]<br />
* [[Order Delay Card]]<br />
* [[Airlift Card]]<br />
* [[Gift Card]]<br />
* [[Diplomacy Card]]<br />
* [[Sanctions Card]]<br />
* [[Bomb Card]]<br />
<br />
==Card Fog==<br />
There are two "fog" settings that determine what is shown to your opponents in regards to cards: <br />
<br />
* Visibility of opponent's cards: This setting, visible or hidden, determines whether you can see what cards your opponent is holding as well as the type of card they get at the end of each turn. To see the cards, open the Cards panel and select a player in the drop-down.<br />
<br />
* Visibility of opponents playing cards: This setting, visible or hidden, determines whether you can see when your opponents play their cards. If it's set to visible, then all cards being played are public (they'll show up in the [[orders list]].)<br />
<br />
{{Cards}}<br />
<br />
[[Category:Cards|!]]</div>YttriumShrew