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Season X Commentary: 8/29/2013 23:54:58


Addy the Dog 
Level 62
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why the hell did you think 6-turn diplomacy cards was a good idea
Season X Commentary: 8/30/2013 06:58:16


Pushover 
Level 59
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Strategically I actually really like the 6 turn diplo, not in a seasonal ladder with a time limit though.
Season X Commentary: 8/30/2013 08:21:06


Addy the Dog 
Level 62
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In the endgame when there's two people left the other plays diplo on you = no strategy and 6 turns of deploying and nothing else. On this map it's already difficult to do anything strategic because of how geometric it is.
Season X Commentary: 8/30/2013 12:48:17

The Duke of Ben 
Level 55
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I have to agree with X here. The times where the result is something strategic and interesting is nearly non-existent. A two turn diplomacy can do that, but a six turn is way beyond reasonable. Usually it's a matter of the income leader taking the game off the rails for six turns while they push their income advantage, the end. That's not really fun at all.
Season X Commentary: 8/30/2013 13:23:35


Ⓖ. Ⓐrun 
Level 57
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Duke I hope I'm doing that in our game :D
Season X Commentary: 8/30/2013 20:18:06

The Duke of Ben 
Level 55
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You were, yes.
Season X Commentary: 8/31/2013 11:03:59


Math Wolf 
Level 64
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It's very useful when you have income advantage while the other player has more armies on board and may be closer to the army cap. I've had that both ways already and it does change the odds.
Season X Commentary: 8/31/2013 13:34:14


Addy the Dog 
Level 62
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yeah it's useful. it's also too easy and fucking boring.
Season X Commentary: 9/9/2013 15:07:24


ChrisCMU 
Level 61
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I don't understand why the outstanding games finished automatically like that. I think that is stupid. I just got 2 losses to close out the season and dropped 7 rankings when all those games were basically dead even. In 1 game we hadn't even started fighting yet.

Why can't those games just remain unfinished and delete?
Season X Commentary: 9/9/2013 15:42:04


ChrisCMU 
Level 61
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For example:

http://warlight.net/MultiPlayer?GameID=4738456

So because he was up by 3 income, I take it that was why he won? If we had one more turn in, I would have broken his middle bonus for sure (or yellow).
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