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Hi 中国阳朔V, would you please create a 16% game for us?: 3/27/2012 12:00:14


[WL貼吧]zuzu 
Level 3
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Hi V,

Sorry I tried to create games with 16% luck, but seems all the templates are 75%.
And I have to be a member to change.

Would you please create one for us, or you are OK with 75% luck?

Here is my friend Bear's profile page:
http://warlight.net/Profile.aspx?p=168915262

And this is mine:
http://warlight.net/Profile.aspx?p=9510695349

Thank you in advance!

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BTW, what does luck matters? I noticed in some 16% game, such as attack 2 with 3 or 4, failed attack is unlikely to happen, is it true?
Hi 中国阳朔V, would you please create a 16% game for us?: 3/27/2012 12:15:46


x 
Level 58
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if you press the analyse button on a game with 75% and a game with 16% luck you will see the difference. on 16%, if you attack 2 with 4 you will definitely take the territory. with 75%, you need to attack with 7 or 8 to definitely take the territory. so 75% luck can be very annoying, with no real benefits.
Hi 中国阳朔V, would you please create a 16% game for us?: 3/27/2012 12:42:40


[WL貼吧]zuzu 
Level 3
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So 16% luck is more stable, I got it, thank you very much X!

Now I know why when I see you pros play, you always take the nature lands with 3 or 4 armies, but while I was doing that, I failed a lot.:)
Hi 中国阳朔V, would you please create a 16% game for us?: 3/27/2012 12:57:43

The Duke of Ben 
Level 55
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Yeah, it really makes the game random and highly luck based to play on 75% luck. I beat lobstrosity before in 1v1 strategic with 75% luck. It was almost entirely due to several of his attacks failing when they should have worked.

It would be pretty painful to watch high level matches where 8 attacking 2 would sometimes fail, and other wackiness.

Also, X, I believe it takes either 13 or 14 to beat 2 100% of the time at 75% luck. If I recall, 13 gives 99.9% or something close to it. 7-8 gives a really high chance of winning, but I've had multiple attacks of 10 v 2 fail at that level of luck.
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