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Europe 3vs3 No Cards Strategy Guide: 1/9/2012 17:08:28


szeweningen 
Level 60
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Thank you very much ┌∩┐⎝◣_◢⎠┌∩┐, but I still recommend reading a pdf/word version since uploading it as a picture makes the links useless.
Europe 3vs3 No Cards Strategy Guide: 1/9/2012 18:55:03

unknownsoldier 
Level 57
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For those of you unable (or too busy) to read Szeweningen's excellent manual, here is my own manual - please dont take it (too) seriously :)

How to Play Europe 3v3 (badly).

Chapter 1. Picks. The picking stage is not so important - dont waste time on it - get onto the fighting! If you really want to take things seriously, then go for big starts (those are best, right) especially ones right on the edge of the map - this allows you to stay safe (important point - 3v3 games are *exactly* like FFA games, so play just the same as usual) whilst your less intelligent teammates fight to their deaths in the center. Spain and Greece are always good choices. Also, if you are playing cities starts, try to go for the same bonus regions as your teammates - this helps teamplay enormously, and always makes you popular!

Chapter 2. Expansion. Starting in larger regions means it takes you slightly longer to get bonuses (but hey, they are bigger when you get them right!). If your teammates (who are stupidly dying in the center against superior enemy numbers (what noobs!)) ask you for help, or suggest you change your orders - just ignore them - they are just trying to drag you down with them. Much better to be the last man standing on your team than to die early. Remember that it is always best to get as many bonuses as you can BEFORE engaging any enemies.

Chapter 3. Tactics and Fighting Strategy.
The main thing to remember here is that your enemies will fight just like the AI does (and about the same as players do in FFA). This makes it easy for you to decide your moves. In particular, it is always best to hit your enemies early, with medium-sized forces (enough to break the enemy as they are at the start of the move - no need to use more men than you need). And remember, if things dont go quite right, it is always the 'luck' that was the problem (unless, of course, it was your noob teammates).

Chapter 4. Good Teamplay.
Since you have now read almost all of this guide, you are quite clearly a warlight expert. This means you dont need to discuss starts (you already know that only noobs bother about starts) and strategy with teammates. If they persistent in trying to tell you what to do, you have 2 options: (1) ignore them on the chat, maybe they will stop trying, and you can get on with the game in peace. (2) persuade them that they are wrong and you are right - use expletives and insults if necessary to get your point across. In the worst cases, attack your teammates until they stop telling you what to do.
Europe 3vs3 No Cards Strategy Guide: 1/9/2012 19:23:33


Guiguzi 
Level 58
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i prefer unknown's lol
Europe 3vs3 No Cards Strategy Guide: 1/9/2012 19:34:22

unknownsoldier 
Level 57
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imo, Szeweningen's guide is excellent. i just thought i ought to lower the tone slightly - it was very theraputic for me - all the pent-up rage i have from playing with such teammates ... !
Europe 3vs3 No Cards Strategy Guide: 1/10/2012 00:30:16

monoditri 
Level 4
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is it possible to see in what order people picked their territories?
Europe 3vs3 No Cards Strategy Guide: 1/10/2012 00:47:07


szeweningen 
Level 60
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Yes, it's turn 0 in history.
Europe 3vs3 No Cards Strategy Guide: 1/10/2012 07:40:10


the Donkey 
Level 63
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Very organized and comprehensive guide. Good work! Worth to read :)
Europe 3vs3 No Cards Strategy Guide: 1/10/2012 07:45:14


the Donkey 
Level 63
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both Sze's guide and unknown's guide are really good one. :p LOL
Europe 3vs3 No Cards Strategy Guide: 1/10/2012 09:54:24

[V.I.W] recruiting time! Join us !
Level 65
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both guides are good but they lack 1 part :

Ukraine is the best place to be. Pick it.





I was about to cancel my warlight account that time my teammates picked ukraine in 3 different, consecutive games ( 3 lose of course).
Europe 3vs3 No Cards Strategy Guide: 1/11/2012 00:50:53


Addy the Dog 
Level 62
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the guide is really good. i especially liked the way you described 'map balance', it could have been difficult to convey.

there are some typos and dead links and unclear grammar in parts so maybe you should get someone who hasnt read it yet to proofread it for you.
Europe 3vs3 No Cards Strategy Guide: 1/11/2012 00:55:41


Addy the Dog 
Level 62
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oh and i would rename "two weaknesses" as "pincer attack" which is more appropriate, although on second thought it might not make as much sense if a player has territories in two distinct areas.
Europe 3vs3 No Cards Strategy Guide: 1/11/2012 09:32:18


Ribena 
Level 59
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Can you all stop teaching the newbies how to play? I like easy wins!!
Europe 3vs3 No Cards Strategy Guide: 1/11/2012 10:28:11

Alpha
Level 4
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@chumbawumba : then go play with AI :)
Europe 3vs3 No Cards Strategy Guide: 1/13/2012 10:33:20


high 
Level 63
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Good job....and hard work write all of this. I am glad to see that some details are missing. :-)))

I like team games.....and this map....because it is not too big like Asia ( too much clicking) .....and not too small....just OK.

Lately I was thinking a lot about my future games because recently I and up losing a lot because of teammates that dont want to play team game. Filters can do some job....but than again somebody win rate in team games it is not only his win rate.

Maybe it would be nice that players can do some kind of test. Test game or something like that.....and win warlight status ( rating). Than there can be games only for that category (like weight categories in boxing) . Games would be much more balanced and interesting.
Europe 3vs3 No Cards Strategy Guide: 1/13/2012 19:04:14


szeweningen 
Level 60
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Can you please share with us what details are missing? I'll be launching an slightly improved version next month, so I can change/add some topics.
Europe 3vs3 No Cards Strategy Guide: 1/13/2012 23:03:47


Guiguzi 
Level 58
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psychological warfare

1. managing predictability:

- make predictable picks in unimportant games to give opponents the impression that you will make those picks in every game; then, in important games, make other, equally good picks (one way this can be done: always pick first in the former and pick after your teammates in the latter).
- effective use of garbage time: if you are (a) playing a weak team, (b) have already won, or (c) have already lost, it is garbage time: your moves don't really matter but the impression your moves make for future games might matter. it is a good time to (a) experiment with picks/moves, (b) try to overly reinforce others' perceived impressions of how you play or (c) give the opponent something new to see to make them think more about your moves in future games (when it matters).
- sports teams do these tricks often.

2. etc. (i won't offer any other suggestions...)
Europe 3vs3 No Cards Strategy Guide: 1/14/2012 00:52:52


high 
Level 63
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Szeweningen,

what is the point to write everything you know. You have written more than enough for new player who wants and know to read.
You dont miss whole topics....mostly some details.....like....dont be alone. Than story about map balance....you dont need balanced map....you need unbalanced map ( in your favor) to win. Some other "small" things.....but...... I want to play this game in future.

What I personally like the most about war light is "mind reading". This can be a new topic. You start with it on the very end.....but there is much more. What he will play next...in witch order....how to make him think that he knows what i will play.....You have something about this trough your document......but it can be and deserve to be separate topic.

Good job .....I didnt expect to find it so good.
Europe 3vs3 No Cards Strategy Guide: 1/14/2012 01:01:47


high 
Level 63
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another thing.....expanding or attacking......answer is both. This is manual for team game. After turn 1 good team decide who will play what.
Europe 3vs3 No Cards Strategy Guide: 1/14/2012 01:56:16


szeweningen 
Level 60
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Hmm, I may be wrong, but it seems you only read the contents page high. You misunderstood what I wrote about the expansion or attack and map balance part (at least what you wrote in 2 previous posts would suggest that). Map balance is part of risk-management. Unbalanced map makes the risk of losing higher, since you don't control a part of the map and where you do have the advantage, the enemy stifles your expansion. The expansion or attack part is part of income-management. You definitely won't be able to tell after turn 1 who'll be only attacking and who'll be always expanding (unless one of your teammates picked Spain). That raises the question what to do when you can do both and I introduced a theme of fake attack that helps with it. You can continue your attack with a fake attack tactic while you can still expand on the other side of the map giving you additional income. Or maybe I misunderstood what you wrote in previous posts.
Europe 3vs3 No Cards Strategy Guide: 1/14/2012 19:10:36


high 
Level 63
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Everything you wrote in last post is OK. My post was confusing.

Lets say it this way......we can definitely say what is bad playing. What is good, is much more complicated, because it depends what your opponent will play, how he will pick.

After finished first turn you have big chance to know where are your opponents....if they play good. You will not know if they start expanding in Spain, Turkey and Romania....but you are not writing how to play against team like that. But....what was point of my post? After game start somebody in team will be in better position to expand....and somebody else in better position to make problems to other team. I have lost few games because teammates wanted to play different role from role that picking stage gave them.

About balanced - unbalanced map. I agree with what you wrote in last post. You have written same as me....just in another way. You have wrote that opponent will win if they can expand in one part of map.....and make problems to other team on other part. I have wrote the same. To win.....you need unbalanced map, but unbalanced in your favor.

You have wrote something good in last post.....you used word ....always. That is true. You can write in manual......no strategy in for whole game.....adjust it according to opponent playing.

As I said.....document is more than good for new players. Why you want to write down everything?
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