Holy crap. This has been a strange month. First Rento, then local, then querrulent, then fwiw, then Rubik87, and now Processer Dead Piggy? This has definitely been and interesting period of time in Warlight.
Please encourage ps and MoD to produce more. Hopefully we can have every template page lit up with these. They are quite valuable and will encourage more players to join!
Removed super bonuses on Sri Lanka. This leads to lesser warlords. Changed the cards, wastelands, rounding mode on Phobia(pretty much everything). This is the template from WSOW.
Motd as long as Phobia was voted from warlight players that it should be SR,I really do not find why you did change it.It's a really exciting map in SR as we observed from the tournament of AWP.Can you explain us?
The poll was done 40+ days ago. A good amount of time has passed since then.
The old template has wastelands of 2. The neutrals also have 2 armies. No idea what the goal of that was. Due to lack of wastelands, there are too many viable picks which makes it a bit of a lottery.
There are no cards in the game apart from recon(which seems like a lucky guess too, given the number of options). Once you meet an opponent, there isn't much room to innovate.
On a side note, I strive for template diversity on this ladder and the last batch of additions had a lot of SR templates, so I felt this was a good change.
MotD can't lose one game against me on Phobia and won't ever get over it until he butchers the template!
if you're putting more WR templates on you should also give more vetoes? annoying enough to have to deal with bielo russian roulette, now there's even more WR?
Haha.. The game we played was on WR btw. Call me a masochist :P
But in all seriousness, you shouldn't be able to ban WR or SR as a setting. It's one of the most basic features in WL. Another cool aspect about the ladder is that everyone has to play something they don't like and make choices on what they veto. If everyone could veto half the templates, you would just be playing on your strengths and that doesn't test you as a player ;)
I could imagine it could be good, but i'd definitely remove the spy card and eventually replace it with 1-2 reconaissance cards. Otherwise it's just boring counting work
Edit: i'm not too happy about these standardized bonuses either. I think they could be tweaked a little. Having that big bonuses supports clusterpicking and can work well, if it's not countered early. I'd definitely reduce the value of the big bonuses