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Creativity and Tactics: Single-player Challenge: 12/15/2015 02:05:57


Fleecemaster 
Level 59
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I just want to point out once again that I love this scenario! :)

It does take some time to understand the whole DNA thing, and how to use Multiattack to your advantage, but it's awesome fun, you really get the sense of tying to avoid zombie hoards after a while :)
Creativity and Tactics: Single-player Challenge: 12/15/2015 17:38:03

M. Poireau 
Level 57
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wct,

That's wonderful feedback. I fooled around with all kinds of different ways to get the AI to attack in a particular direction (even having them border the Human player on the first turn), but none of them panned out reliably. I'm not sure why I didn't think of your fix - it's simple and it will definitely work. Thank you! I'll adjust the scenario accordingly right away.

As for you "RTFM" comments, I very much intend the scenario to play out that way. I think what makes it most fun IS precisely the confusion you're describing. You have to fight hard to survive from the first turn, but at the same time you have to gather your wits and try to figure out how to earn some income and how to take advantage of the setting as well as the map's design. It takes a while, and that's very much as intended. (For someone fully familiar with the scenario and rules, it's actually not particularly difficult. It's the "figuring out" which makes it challenging and fun.)

However, having said that, the directions in the scenario "write-up" do tell you what to do, if you read them carefully...

The "multi-attack" rules represent the slow movement of the zombies, and allow the humans to run away or outmaneuver them. (Also, without them the scenario would be unbearably long.)

I agree with your comments on wastelands, but I've never found a good "fix" for that situation. Having the zombies stand around and then "wake up" when the humans near them is good enough for this scenario, I figure - it seems appropriate.

Edited 12/15/2015 17:48:02
Creativity and Tactics: Single-player Challenge: 12/15/2015 17:46:15

M. Poireau 
Level 57
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Ok, I've updated the design of both "versions" of the scenario, and it is now playable as intended. Thanks, wct!
Creativity and Tactics: Single-player Challenge: 12/16/2015 04:34:15

M. Poireau 
Level 57
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I should also mention that I'm playtesting a multi-player version of this scenario. If anyone's interested, post and I can invite you to the next run!
Creativity and Tactics: Single-player Challenge: 12/16/2015 18:37:32


Fleecemaster 
Level 59
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Mutli? Damn straight I'm in! :D
Creativity and Tactics: Single-player Challenge: 12/16/2015 19:00:57

M. Poireau 
Level 57
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Nice! Anyone else?
Creativity and Tactics: Single-player Challenge: 12/16/2015 22:24:34

M. Poireau 
Level 57
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Quick Update:

I have just modified the scenario a little more, and now I feel it has truly reached its potential; it's difficult but not impossible, very challenging creatively (you will be forced to come up with new tactics many times in this game!), and remains interesting a lot longer than it did before.

Even if you've already played it, I recommend that you try it again: it's working better than ever.

Edited 12/17/2015 05:20:38
Creativity and Tactics: Single-player Challenge: 12/19/2015 06:50:19

wct
Level 56
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Haven't tried the latest version, but I did find the version I played very challenging, even after I re-started knowing about multi-attack. I was too impatient to try to finish it, since it was much harder than I was expecting, and had too much RL stuff to deal with, but I will eventually come back to it and try to finish it. It was definitely fun and hard. And I didn't even use the suggested deployment limits or the negative Sanctions cards, either. I can only imagine how much harder it would be with those options.

Anyone looking for a good single-player challenge would do well to try this scenario out. Esp. if you like zombie games/scenarios. I think most people will require multiple tries, probably more than 2, even.

With a bit of fine-tuning, I think this scenario could probably deserve to become an official scenario with a difficulty similar to Crazy or Insane single-player levels.

Nice work, M. Poireau. :-)

Edited 12/19/2015 06:53:51
Creativity and Tactics: Single-player Challenge: 12/19/2015 16:50:13

M. Poireau 
Level 57
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Thanks, wct!

I think the scenario has come along very nicely. Let me know if you manage to finish it!

I don't find it anywhere near as difficult as the Insane Challenge (which I was never able to finish - while this scenario I can win every time, even when I attempt specifically suboptimal strategies).

I always use the Deployment Limit, but my attempts to fool around with the Sanctions cards have led to defeat - that's a serious challenge! (Though it depends greatly on luck, unless you know ahead of time which AI you are using it on - I played it blind and got burned!)
Creativity and Tactics: Single-player Challenge: 12/21/2015 23:43:57

M. Poireau 
Level 57
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Is anyone other than Fleecemaster up for the multiplayer version? I'm playing it with one group of players right now (and it's going well), but I'd like to have another playtest. Post if you're interested, please!
Creativity and Tactics: Single-player Challenge: 12/22/2015 23:38:59

snife 
Level 56
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I would be up for your MP version.
Creativity and Tactics: Single-player Challenge: 12/23/2015 01:17:29


CITC
Level 56
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Count me in for the multiplayer version. I thoroughly enjoyed the single player, and I almost won it too! (unfortunately I forgot to save it when I turned off my computer :c)
Creativity and Tactics: Single-player Challenge: 12/23/2015 02:17:30

M. Poireau 
Level 57
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Very well! I'll invite you three. Let's see what happens!
Creativity and Tactics: Single-player Challenge: 12/23/2015 02:35:42


CITC
Level 56
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Great, I'll be waiting c: Will you be accompanying us on this expedition?
Creativity and Tactics: Single-player Challenge: 12/23/2015 02:40:30

M. Poireau 
Level 57
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A human team of players has a relatively easier time against the zombies, so in this scenario I will be the zombie overlord that you must defeat. I've heard that Fleecemaster likes challenges, so let's see if he's up to heading a team! Good luck.
Creativity and Tactics: Single-player Challenge: 12/23/2015 02:49:29


CITC
Level 56
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Human zombies? You're a traitor!
Creativity and Tactics: Single-player Challenge: 12/23/2015 03:23:58

M. Poireau 
Level 57
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All zombies are human, my friend.
Creativity and Tactics: Single-player Challenge: 12/23/2015 03:48:37


CITC
Level 56
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You're not my friend!
Creativity and Tactics: Single-player Challenge: 12/23/2015 04:03:27

M. Poireau 
Level 57
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Then prepare to die!
Creativity and Tactics: Single-player Challenge: 12/28/2015 23:01:22

M. Poireau 
Level 57
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I've posted a two-player version for people to try. (Cooperative: you must fight the AIs together.)

I suspect it will be too easy without the negative Sanction cards, but I should play it a few times first.

https://www.warlight.net/MultiPlayer?TemplateID=775382

If anyone wants to test it with a friend, please do!

Edited 12/28/2015 23:16:24
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