Beta phase 21:

 - Games are now separated into two types - real-time games and multi-day games.  See blog for full details.
 - You can now assign prerequisites to your open seats.  See blog for full details.
 - Added a clock for real-time games.
 - Added the blockade card.
 - The "Current Game" and "Current Tournament" tabs were replaced by buttons.  See the blog for more info.
 - The Game Settings panel was re-organized a bit to make it easier to read.
 - The Strategic 1v1 template now has instant surrenders on by default.
 - Expiration of open seats now works better.  Instead of expiring them after the game was 24 hours old, it expires them after the open seat is 4 hours old.  This means the host can always reset the timer by removing and re-adding the open seat, irregardless of how old the game is.
 - Players are now warned when joining a game with a "Never" direct boot time (previously they were only warned if both vote-to-boot and direct boot were "never")
 - Added a "Report" button that allows you to report violations of the terms of service.

 - Fixed a bug that sometimes caused humans-turned-into-AIs to not vote to end, accept surrenders, or vote to boot.
 - Fixed a bug that sometimes caused the loading bar to go off the left side.
 - Fixed a bug with instant surrenders that caused the message to still say "soandso's surrender has been accepted."
 - Fixed a bug that caused AIs to not use cards when they had to, causing the MustUseCard error.  AIs now discard cards if you put them in a situation where they have to use one.
 - Fixed a bug that caused the game to show "You must use a card" after your teammate had already discarded a card.
 - Fixed a bug that would allow a card weight to show up as NaN.
 - Fixed a bug that gave you the status of "Voted to end" instead of "Won" if you had voted to end when you became the last player alive.
 - Pressing Enter after typing a number into the analyze box now works correctly.