Beta phase 19:

 - When a player is booted using the direct-boot feature, the game now shows who booted them as well as how long they were holding up the game when they were booted.  (Note: If a player is booted during the distribution phase of a game, the boot order is not shown, since the distribution phase doesn't have the "watch turn" component.  Instead, you can view who booted them by clicking their name in the lower-right corner.)
 - Added the "Community" tab to house the forums and the previous invite-a-friend pages.
 - Added a global chat room and feedback pages, located under the new Community tab.
 - Removed the Features forum, since it's essentially replaced by the UserVoice forum accessible through the Feedback page.  It is available for archival purposes via this url: http://www.warzone.com/Forum/Forum?ForumID=3
 - The Strategic 1v1 template now uses the Medium Earth map. The luck slider was reduced from 20% to 18%.
 - The ranked games section of your profile now separates team games from FFA games.  (Note: Games with uneven teams, such as 3v1s, are not included since there would be no easy way to identify if you were on the bigger or smaller side.)
 - The My Games page now shows open seats as little boxes with an O
 - The My Games page now shows AI players as little boxes with an A
 - The Open Games page now shows the boot times of each game without having to click on it and look at the settings.
 - The Open Games page now has a Refresh button.
 - WarLight now has an announcement system, which allows administrators to pop-up a message on every player's screen.  This will be used to announce when the server will be going down, or for other important announcements.

 - Fixed a bug with spying on neutral that could cause errors.
 - Fixed a bug that sometimes caused errors when viewing graphs.
 - Fixed the mini-profile pictures.
 - Fixed a bug that incorrectly showed some cards as being active for "1 turn" when clicking "View Active"
 
Map designer:
 - The map designer now supports hotkeys - use the number keys to change tool.  See the tooltips for each button on the left.
 - A "Validate" button was added that allows you to easily validate that the map is ready to move to testing mode without leaving the map designer screen.
 - Clicking a map's background in the map designer with the control key pressed no longer de-selects territories.
 - When a map isn't in development mode, the "Save" button is now disabled as a friendly reminder that saving is not allowed.
 - If some territories aren't connected to the rest, the validate message now gives you a pointer to the territories that are not connected.
 - Fixed a bug that caused an error when attempting to download the SVG for a map whose name contained a character that cannot be written to disk, such as a colon or slash.