5.41.0:
- Classic: Added guides (beta), accessible from the upper-right button (or help menu on website).
- Classic: Added the "Find me" button at the start of big games that helps you find your territories. It can also be accessed for any player or team through the Statistics dialog.
- Classic: Removed phantom attacks (non-executing attack/transfer orders at the end of your orders list are now grouped with your last executing order to avoid information disclosure)
- Classic: Lowered the boot timer of "Small Earth Commander and Bomb Card" slightly from 3m+5m banked to 2m+5m banked.
- Classic: When creating a game, the cards are now sorted in a more logical sequence (for example: spy, reconnaissance, and surveillance are now together)
- Classic: In mega games, the Smoky Black textured colors (like Smoky Black-Circles) were not very visible, so they were replaced with Midnight Blue.
- Classic: Fixed the range shown on the Analyze Attack graph for games using the luck modifier and very small offensive kill ratios.
- All: The tournament players tab now shows how many wins, losses, and in-progress games each player has.
- All: Strengthened the tournament bracket player highlight color.
- All: Indented bbcode list items so it's easier to see one list item from another.
- All: The Warzone wheel now double-checks that you're eligible for a spin before launching the ad, to ensure the ad is not watched needlessly.
- All: Fixed tournament bracket not updating after clicking refresh.
- All: Fixed a bug with the map designer that affected maps whose svg file had territories that were smaller than a single pixel.
- All: Fixed a bug with the map designer that affected maps whose svg file had territories inside a "display:none" group.
- All: Fixed a bug with the map designer that affected maps who had an object that started being drawn at exactly x=0 y=0
- All: Fixed the mail icon continuing to flash after deleting unread mail.
- Website: Added tournament name into the page's metadata and title.
- Website: Link-enabled the buttons to view a map on the map browser page, so they can be opened in a new tab.
- Website: Fixed map thumbnail in settings panel.
- Website: Fixed zooming with touchpad so it's more smooth.
- Website: Fixed editing your profile's favorite tournaments.
- Website: Fixed coin balance in the upper right corner not updating when spending coins in idle.
- Idle: Fixed auto-dig not starting digs in the middle of a time warp.
- Idle: Fixed auto-artifact-swapper giving errors if you're upgrading an artifact it's trying to swap out.
- Idle: Fixed an error that could occur if auto-dig finished an artifact at the same time you were re-arranging artifacts in your list.
- Unity: Fixed a visual bug that sometimes made some text be too big or slightly red, since the bounce animation didn't fully complete.
- Unity: Fixed a bug when switching accounts that made idle not show the new account's idle progress.
- Mods: UI.PromptFromList can now specify a "player" instead of a "text", which contains a player ID. This will show the player's name and color as the button.
- Mods: Fixed playing cards when a mod changes your orders list in Client_GameOrderCreated.
- Mods: Fixed allowing too-high values for power on custom special units, which would break the game.  Power is now limited to 100,000.
- Mods: Fixed TerritoryStanding.Structures so it's consistent across platforms when using numbers instead of the enum values as the table key.


5.41.0.1:
- All: Fixed Cards guide for games with custom cards.
- Website: Tournament pages no long require being signed into a Warzone account to view.
- Website: Fixed midnight blue patterned colors.