5.39.0:
- Classic: Added the ability to nudge in real-time games.  See the blog for details.
- Classic: Added turn number seperators to game groups and private chat.
- Classic: Quickmatch now calls out in the game description if a player is one of the 100th top ranked players in the world on a template.
- Classic: The option to create mega games now shows up if you have reached the 40 player invite limit, just to make it more discoverable.
- Classic: Increased the number of decimal digits that are shown in many create game and create tournament pages, for example if you want a blockade multiplier of 3.333 it no longer rounds to 3.3 upon revisiting the page.
- Classic: Fixed the send chat button from shrinking when lots of chat was entered.
- Classic: Fixed copy-at-turn for custom scenario manual-dist games.
- Website: Added support for the map designer in 3d mode.
- Website: Added a prompt to multi-player games asking if you want to enable browser notifications.
- Website: Added icons to the website's main drop-downs.
- Website: Fixed red notification numbers above the chat button in the upper right.
- Website: Fixed some characters, like emojis, being filtered from website input.
- Website: Fixed clan war timeslots list not being link-enabled.
- Website: Fixed labels being too small in some places, such as when searching for players by name on the invite screen.
- Website: Fixed Teams tab of Statistics dialog.
- Website: Fixed progressive reinforcement boxes not enabling/disabling properly.
- All: More UI style improvements, notably to the lobby.
- All: When matchmaking, clan wars now blends your clan's war rating with your clan's current position in the leaderboard for that season.
- All: Clan war free wins now give slightly more rating boost.
- All: Clan war clan pages now show total number of wins so far in the season.
- All: The map designer now lets you download the 3d texture image assigned to a map.
- All: Fixed clan war text when you view a finished clan war so it doesn't talk about estimates.
- Unity: Added 38 new emojis. See the blog for details.
- Unity: In the map designer, when making territory connections, the connection line now appears immediately instead of only appearing once you've dragged past a threshold.
- Unity: The map designer now lets you download a re-constructed version of the 3d heightmap image assigned to the map.
- Unity: Fixed favorite tournaments not showing on profile pages.
- Mods: Settings panel mod contents are now left-aligned by default
- Mods: Fixed icons next to mods sometimes not showing up in the settings dialog.
- Mods: Fixed GameOrderEvent's tooltip when modifying custom structures.
- Mods: Fixed Toggle's value-changed event on website from firing on repeat values, or not firing when disabling.
- Mods: Fixed allowing custom orders being inserted into orders list during territory distribution.
- Mods: Fixed AIs not being able to play in games with the hybrid distribution mod.
- Mods: Fixed custom cards persisting in a template after the mod that created that card was removed.