5.23.0:
 - All: Added tags for maps and mods.  Removed map categories in favor of tags.
 - All: Clan wars now inserts the rating of each clan into the game descriptions.
 - Unity: 3d maps no longer require a membership and are available for everyone.
 - Unity: Tweaked army number sizes again to be more in-line with browser when zoomed in.
 - Unity: Fixed chat dialog staying open when closing the lobby that opened it.
 - Classic: When inviting players to a game, a small green circle is now shown next to players who are currently online.
 - Classic: When muting public or team chat for a game, the game no longer shows the chat message in your My Games page at all.
 - Classic: When using the "Rematch" button on a game with random teams, the newly created game will now also have random teams.
 - Classic: The attack/transfer dialog now takes commanders into account when determining what number to highlight.
 - Classic: When creating a new game from an existing game's settings, you can now directly save those settings as a template without having to make a change first.
 - Classic: The clock dialog is now draggable.
 - Classic: When making tournaments, your list of templates is now paginated.
 - Classic: Fixed the displayed expiration turn for spy cards to be one turn less than what was previously displayed, which is more accurate since cards expire at the beginning of the turn.
 - Classic: Fixed a bug that could cause an error when clicking Finish vs AI on a game where a player had a diplomacy card played on them who had no territories by the end of the game.
 - Classic: Fixed the yellow highlighted number on games with very low offensive kill ratios when attacking a neutral of 1.
 - Classic: Fixed a bug that could cause an error when clicking "Change players" on a team template in single player.
 - Classic: Fixed a bug that could allow attacking out of a gifted territory.
 - Idle: The Level Stats dialog now shows your progress through the level as a percentage.
 - Idle: The game now prompts you for confirmation before purchasing rare or epic artifacts.
 - Idle: Fixed a bug that would cause errors if army camp discount got above 100%.
 - Mods: The "Picks swap" mod no longer requires a membership and is free for all players to directly create multi-player games with.  Non-members may also now view the full list of mods.
 - Mods: Overhauled the mod developers UI, making it easier to manage your mods, view crash data, and added ability to view performance data.
 - Mods: Added API/GetModPerformance that will dump out performance data for mods you own.
 - Mods: Cloning a custom special unit will now maintain that unit as assigned to the original mod.
 - Mods: Fixed TerritoryModification so it can't make negative armies.
 - Mods: Fixed an error that could occur by a player without mods unlocked who opened a modded template that had a card piece with 0 weight, 0 minimums, and 0 initial pieces.

5.23.1:
 - Classic: Fixed highlight number for games with low defensive kill rates.
 - Classic: Fixed AI attacking 0 territories with 0.
 - Unity: Fixed a bug that could make the announcement dialog not closable.
 - Website: Fixed edit tags button on mods.
 
5.23.1.1:
 - Idle app: Fixed lighting in 3d maps.
 - Idle app: Fixed 3d maps not appearing in settings.