5.00.0: 
 - Idle: Warzone Idle Beta (invite only)
 
5.00.1:
 - UJS: Improved any number appearance when overlapping.
 - Idle: Updated the way the auto-smelt AP works so that it measures from when the smelter/crafter first became idle, and doesn't require a single long continuous idle period.
 - Idle: Fixed unnecessary decimals in AP values (24.999999 -> 25)
 - Idle: Fixed a bug when playing from multiple devices that that could, in rare cases, cause a newer session to be overwritten by an older one.
 
5.00.2:
 - Idle: The "Pick Recipe" dialog now remembers your scroll position, which helps avoid having to scroll down every time.
 - Idle: When enabling army camp production, the army camps tab now scrolls to the top so you can see the message.
 - Idle: Fixed the duration displayed in the "welcome back" dialog when your max idle time was over 6 hours.

5.00.3:
 - Idle: Spending coins on powers now prompts for confirmation the first time.
 - Idle: Smelters/Crafters no longer show partial resources.  Thanks to orionaux for reporting this.
 - Idle: Increased refresh speed on arenas to 30 seconds, so it should notice that a game has finished sooner.
 
5.00.4:
 - Idle: Increased sync frequency from every 30 minutes to 20 minutes.
 - Idle: Fixed number rounding.
 
5.00.5:
 - Idle: Improved synchronization between devices.  It should work reliably now.
 - Idle: Added one final tutorial balloon at the start of level 2 that explains that resources accumulate even when offline, and that the game isn't meant to be played in one sitting.
 - Idle: After an arena game, the close button now flashes to help players figure out how to go back to Warzone Idle.  Thanks to high for suggesting this.
 - Idle: Hid the "redeem now" button until after you beat level 2, since it's confusing at first.
 - Idle: Fixed the last step of the tutorial.
 - Idle: Fixed mercenary camps with large numbers so the top of the slider is always a purchaseable amount.
 - Idle: Fixed a bug that could corrupt a game if playing multiple levels at the same time and syncing between multiple devices.
 - Idle: Fixed a bug that made money received from territories to not update when the tech was purchased.  Thanks to Derfellios for reporting this.
 - Idle UJS: Fixed a bug that made the main menu not refresh level's lock status after winning a level, until the browser was refreshed.  Thanks to ps for finding this.
 - Unity: The app auto-retries on some server failures, resulting in fewer false "could not connect" messages.
 - Android: Upgraded the way local storage is written for more reliability.
 
5.00.6:
 - Idle: Drafts no longer appear on top of arenas.  Thanks to Derfellios for reporting this.
 - Idle: Fixed spelling of Reveals.  Thanks to MrTrolldemort for reporting this.
 
5.00.7: 
 - Idle UJS: Fixed a bug that could cause an error when loading the game.
 
5.00.8:
 - Idle: "Redeem Now" button has been renamed to "Abort Level" to make it clearer what it does.
 - Idle: You can now view your coin balance on the top of the Powers tab and buy coins here.
 - Idle: Fixed a bug that could make alloys sell for more than they were supposed to.  Thanks for hexe for reporting this.

5.00.9:
 - Idle: All levels we re-generated.  This could cause costs, asset locations, recipes, etc. to be changed slightly.  If you were already in the middle of playing a level when you update to this version, you'll keep playing the old version of the level.  But all new levels started after updating will be on the new version of the level.  Note if you start a new version of a level, then switch to a device using an older version of Warzone Idle, you won't be able to play it there.  Please update all your devices to the latest version to avoid this.
 - Idle: When playing from multiple devices, the app now pops up a message explaining how to sync without losing progress.
 - Idle: Arenas no longer include FFA templates.
 - Idle: Moved the starting location of the levels Huruey's Castle, War of the Worlds, and Drakemor's World.
 - Idle: Adjusted techs that increase ore sell values.  They now increase by a greater amount, and two were changed to increase alloy sell values instead.
 - Idle: Added extra levels to mines and army camps so they won't get maxed out as easily.
 - Idle: Video army camp production bonus changed to 20%.
 - Idle: The "Abort Level" button now always shows a confirmation dialog, even when no territories are conquered.  Thanks to Lunar Creep for reporting this.
 - Idle: Fixed number rounding so "999900" will get rounded to "1M" instead of "1000K".  Thanks to hexe1309 for reporting this.
 - Idle: Fixed overlapping bonus links in Reconquest level.
 - Idle: Fixed a bug if your app restarted while waiting for an arena game that caused the arena to not give its reward.
 - Idle: Fixed "can't upgrade" error when tapping a mine upgrade button rapidly. Thanks to Muli for reporting this.
 - Idle: Fixed a bug that could make a power not show that you have it if you cancel the UI.
 - Idle: Fixed number suffix for trillions.
 - Idle iOS/Android: Fixed a bug in the map caching that could make it have to re-download the map each time you open the app (it should be caching the map on your device to allow for offline play)
 - Unity: Fixed in-lined images in discussion posts.
 - Unity: Entering invalid numbers into card settings now gives an appropriate failure message instead of just using 0.
 - Unity iOS/Android: Fixed a bug that could make sockets connect when they didn't need to.  Thanks to Lunar Creep for reporting this.
 - Website: Fixed UnityOrUJSOnly error when joining a commerce game from the website.  Thanks to AI for reporting this.