4.09.0:
 - Unity: Added Tournaments.  See the blog for full details.
 - Unity: Updated Unity to 2017.4.12f1.
 - All: Tournaments now support byes.  On any multi-day tournament, the host now has a "Start Tournament" button that will immediately start the tournament with the players who have joined.  Byes are given out randomly, however some care is put in to spread them out between different brackets.
 - All: Tournaments can now merge teams.  When a tournamnet starts, if any teams are un-filled, they will be merged together to create full teams.
 - All: All tournaments now specify a start date, like real-time tournaments did before.  This ensures all tournaments start in a timely manner.
 - All: The tournament coin system has been simplified and had its flexibility increased.  When creating a public tournament, creators can now specify any entry fee from 0 to 2000.  Creators can also add extra coins to the prize, if they wish.
 - All: Members can now create one free mod game per week that allows non-members to join.  Games with all members are still unlimited.  Resets every Sunday.
 - All: Fixed a bug with the army cap that made your displayed income in the lower right corner show incorrectly.  Thanks to Master Farah for reporting this.
 - All: An open tournament is now advertised on the multi-player dashboard again, as well as in the Unity app under your games.
 - All: "Export to Youtube" now uses Warzone graphics in generated videos instead of WarLight graphics.
 - Unity/UJS: When viewing history, the date/time of the turn is now displayed below the turn number in the upper left corner.
 - Unity/UJS: In Local Deployment, when a bonus is fully deployed to, it will disappear from the tooltip in the top left.
 - Unity/UJS: Fixed a bug that made the AI pick very slow on some very large maps.  Thanks to TerribleHerbst for reporting this.
 - Unity/UJS: The Autopilot button is now present in the menu for non-members, and explains what it is when clicked.
 - Unity/UJS: Non-members will sometimes get a free autopilot trial when playing single-player.
 - Unity/UJS: Non-members that click the "Change Mods" button now get more info about what mods are.
 - Unity/UJS: Fixed a bug that made your level and member icon not show up next to your name in single-player.
 - Unity/UJS: Fixed the double-tap-to-attack feature of the attack/transfer dialog so that if your finger happens to be over the Cancel button as the second tap is clicked, it will now be considered a double-tap instead of a cancel-tap.
 - Unity/UJS: Increased size of army box in the attack/transfer dialog slightly.
 - Unity/UJS: The deployment slider will now pop to the left of the cursor when opened near the right side of the screen.
 - UJS: Fixed bugs with the "C" hotkey toggling commander checkbox. Thanks to Muli for reporting this.
 - UJS: The red "close" button is more intelligent about sending you back to the page you came from.  Thanks to GentlePurpleRain for reporting this.
 - Website: Updated Create Tournament UI to use the new Unity UI through UJS.
 - Website: Changed the way redirects to the app work so that, if the app isn't installed, you get a better error message than "cannot open".  
 - Website: The /Points page has been re-formatted to use bootstrap.
 - Website: The /Mobile page has been re-formatted to use bootstrap.  It also now shows your platform on the top if visited from Android/iOS.
 - Website: Fixed the "Play" button on the home page when browsing from iOS / Android so it correctly directs you to install the mobile app.
 - Website: Fixed a bug when using unicode characters and double quotes that could cause output to be incorrect.  Thanks to TBest for reporting this.
 
4.09.1:
 - All: Increased maximum public tournament size to 128 players.
 - All: Fixed a bug with FFA coin tournaments that made 2nd place get more coins than they should have.
 - All: Fixed a bug that caused an error when trying to use autopilot before clicking begin on a no-luck-cyclic auto-distribution game.  Thanks to ViralGoat for reporting this.
 - All: Adjusted tournament start time remaining to be more accurate in the final minutes/seconds before it starts.
 - All: Fixed a bug when creating a tournament if you set coin settings then went back and changed it to be a private tournament.  Thanks to Krzystof for reporting this.
 - All: When creating a multi-day tournament and loading a real-time template, vacations will be allowed by default.  If you really want to disallow vacations, use a multi-day template with vacations disallowed.
 - UJS: Fixed a bug that made the map start slightly off-center.
 - UJS: Tweaked padding on input boxes again.
 - Website: Fixed a bug that made the Create Tournament link not work when in Flash mode.  Thanks to Kitler for reporting this.
 - Website: Adjusted logic for which open tournament to show on the multi-player dashboard.  It shows real-time if any, and if not it shows the oldest open tournament.
 
4.09.1.1:
 - All: The multi-player page no longer shows tournaments you've already joined.
 - Website: Reverted the way that the website redirects to the app.
 
4.09.2:
 - Unity: The "View Tournament" button in full settings now directs to the tournament correctly instead of opening your browser.  Thanks to alexclusive for reporting this.
 - All: Fixed a bug with double-elimination tournaments and byes that could cause the tournament to get stuck.  Thanks to Preu├čen Bot for reporting this.
 - All: Fixed a bug that made the free mod game flag not reset.  Thanks to ViralGoat for reporting this.
 - All: Fixed a bug that made free coin tournaments not charge the creator.
 
4.09.2.1:
 - Unity: When inviting your friends to a tournament, it now separates them into pages.  This keeps the page from getting too slow if you have lots of friends.  Thanks to ViralGoat for reporting this.
 - UJS: Fixed a bug with attack/transfer dialog with pressing enter immediately after entering a number.  Thanks to Krzystof for reporting this.
 - UJS: Fixed the "Add to game" buttons on the Change Players screen. 
 - UJS: Fixed text highlighting when dragging players around the Change Players screen.  Thanks to ViralGoat for reporting this.
 - UJS: Fixed a bug that sometimes made tick marks not appear below the slider in history.
 - All: Fixed a bug that made you get the "begin" dialog when viewing a no-luck cyclic game in its first turn that you declined.
 - All: Fixed a bug with creating round robin tournaments.  Thanks to Alexander OK for reporting this.
 - Unity/UJS: Fixed a bug with mods that hook the Refresh event that would allow it to run while another request was running.  The mod refresh event will now wait until all requests are finished before firing.
 
4.09.3:
 - All: Fixed a bug with the army cap that made your displayed income in the lower right corner show incorrectly after committing your turn.
 - All: Coin tournaments now show in the settings how many extra coins the creator provided towards the tournament prize.
 - All: When providing 500 or more extra coins to a tournament, the creator can now set any entry fee they want.  Thanks to B for the suggestion.
 - All: Reduced maximum start time of multi-day public tournaments to 1 day to ensure they start quicker.
 - UJS: Fixed a bug when a mod crashed that would cause the error message to not be visible in some cases.
 - UJS: Fixed the way partial cards render in Edge and Internet Explorer: since they can't display masked cards it will simply fade them out instead.
 - Unity/UJS: Fixed a bug when a mod passed a non-function when a function was expected that caused it to get a generic error dialog instead of a Mod Crashed dialog.  Thanks to Meop for reporting this.
 - Unity/UJS: Fixed a bug that allowed the quickmatch leaderboard category dialog be opened multiple times.  Thanks to TBest for reporting this.
 - Unity: Fixed a bug that could make white territories overlap a map.  Thanks to ViralGoat for being the most recent to report this.
 - Unity: Fixed a bug when a mod called GetTurn() with a floating point number.  Thanks to kevin#1 for reporting this.
 - Unity: Fixed a bug that could, in rare cases, cause some new maps to fail to be converted into Unity format.  Thanks to Goldtank for reporting this.
 - Website: Changed the way app redirects work again so that it's a better experience for devices without the app installed.
 - Website: Fixed color of the wiki link when viewing the settings of a tournament that has highlighted settings.  Thanks to number for reporting this.
 
4.09.3.1:
 - All: Fixed a bug with viewing perspectives.