4.07.0:
 - All: History no longer needs to be downloaded from the server a game you've had open from the start, as is common in real-time games.
 - All: Fixed a bug that could cause an error when changing perspectives in history.  Thanks to Min34 for reporting this.
 - Unity: Added "Analyze attack" to the menu to no-luck games, along with new graphs to show attackers/defenders killed in games without randomness in combat.
 - Unity: Fixed a bug that caused an error if you pressed escape just as the turn was advancing.
 - Unity: Player names now use a fixed font size instead of auto-sizing.
 - Unity: Fixed a bug that made loading replays of community levels from the website sometimes cause an error.  Thanks to Muli for reporting this.
 - Quickmatch: All multi-day games now honor vacations.
 - Quickmatch: When waiting for a real-time game, the templates now show your rating, setting icons, and thumbnail.
 - Quickmatch: Leaderboard buttons are now colored, blue = template, green = built-in category, red = country.
 - Quickmatch: Templates with 0 votes are now automatically deleted.  This happens once every 24 hours.
 - Quickmatch: All 1v1 templates no longer allow "booted players turn into AIs".  This fixes players from saying "surrendered" when they get booted, such as commonly happened on Imp Rom LD template.
 - Quickmatch: If a template falls off the top 40 and then re-makes the top 40 and you unlock it for a second time, it will now pop up an alert letting you know that it unlocked instead of silently unlocking.   Thanks to Nemo for reporting this.
 - Website: Added Map Preview functionality to UJS as an experimental alpha.  To test it, add &Mode=UJS to the end of a map preview url.
 - Website: Fixed a bug on profile pages of invited but not-yet-signed-up players.  Thanks to DanWL for reporting this.
 
4.07.0.2: 
 - Unity: Fixed a bug with custom scenario viewer.
 - Unity: Fixed a bug with mod UIs.
 - Unity: Fixed a bug that prevented chat from being resizeable.
 - Unity: Fixed missing button text backgrounds.
 - Unity: Fixed cursor not changing to a hand icon properly when hovering over territory/bonus links in chat.  Thanks to ARand0mPlayer for reporting this.
 - All: Fixed a bug that could cause an error when trying to publish a single-player level.
 - UJS: Fixed missing button in leaderboards.
 
4.07.1:
 - Unity: You can now read private mail threads that are sent to you in the Unity app.  Select "Mail" from the top right drop out menu.
 - Unity: Pressing the enter key after clicking on the attack/transfer mode button no longer closes the attack/transfer dialog.  Thanks to DanWL for reporting this.
 - Unity: Fixed the positioning of the profile popup window on the lobby.  Thanks to Muli for reporting this.
 - Unity: Fixed a bug that made attack arrows appear from the destination territory when double-clicking to attack a territory.  They should only appear on triple-clicks.
 - Unity: Increased default map buffer to 3, to allow more space on the edges when zoomed in.
 - Unity: Updated Unity to 2017.4.1
 - Quickmatch: Fixed a bug that could cause templates to randomly check themselves.
 - UJS: Fixed disabled buttons.  Thanks to Master of the Dead for reporting this.
 
4.07.1.1:
 - Unity: Fixed graphs.
 
4.07.2:
 - iOS: Fixed a bug that caused an error when modifying orders.
 
4.07.3:
 - Unity: Fixed a bug that made tooltips flicker in the wrong position.  Thanks to Muli for reporting this.
 - Unity: Fixed custom scenario editor hotkeys.  Thanks to Muli for reporting this.
 - Unity: Fixed a bug that made the diplomacy warning dialog appear off-screen.  Thanks to Muli for reporting this.
 - Unity: Fixed appearances of mail threads that use lists or horizontal lines.  Thanks to Master of the Dead for reporting this.
 - Unity: Fixed a bug that made the attack/transfer dialog appear off-screen in some cases.   Thanks to Lime Stone for being the first to report this.
 - Unity: Updated Unity to 2017.4.2
 - All: Fixed a bug that caused an error when clicking Rematch on a coin team game.  Thanks to Matt for reporting this.
 - Quickmatch: If you uncheck a template which then falls off the top 40 and then re-enter the top 40, it will stay unchecked rather than automatically re-checking.
 - Quickmatch: Fixed a bug with coin quickmatch games with color conflicts from getting stuck in the lobby.
 - UJS: Fixed a bug that made scrollbars not appear on the Voting page when viewing players.  Thanks to Rento for reporting this.
 
4.07.3.1:
 - Unity: Fixed a bug with joining an open seat on a fixed team game.
 
4.07.3.2:
 - Unity: Downgraded Unity to 2017.3.1f1 due to bugs in 2017.4
 
4.07.3.3:
 - UJS: Fixed UJS pages with ads.
 - UJS: Map preview page no longer has a "Map info" button when viewing development maps.
 - UJS: Map preview page now displays territory border colors correctly.  Thanks to kevin#1 for reporting this.
 - UJS: Maps with visual elements outside of their rectangle now show all, instead of clipping.  Example: https://www.warzone.com/SinglePlayer?PreviewMap=66553&Mode=UJS
 
4.07.4:
 - Unity: The attack/transfer dialog can no longer appear off-screen.
 - Unity: When clicking a bonus in Map Preview, the map now moves to show you the bonus on screen.  Thanks to 89thlap for suggesting this.
 - Unity: Fixed loading failure infinite loop.  Thanks to Min34 for reporting this.
 - Website: Map Preview links now use UJS as their default mode.  You can specify &Mode=Flash or &Mode=Unity on the querystring to use one of the old modes.
 - UJS: Map preview territories slightly less bright.  Thanks to Master of the Dead for suggesting this.
 - UJS: Fixed mouse wheel scrolling on map preview page.  Thanks to Master of the Dead for suggesting this.
 - UJS: Fixed yellow stroke around bonus links.  Thanks to DanWL for reporting this.
 
4.07.5:
 - Unity: The deployment slider no longer clamps to the screen, which ensures that it never gets in the way of deploying.
 - Unity+UJS: The Map Preview page now colors selected territories yellow to emphasize what's selected.
 - All: The Open Games page no longer puts superfluous text like "Waiting for players to join" next to each game.
 - All: Fixed a bug with community levels that could cause multiple development versions of the same level to exist at the same time.  Thanks to Muli for reporting this.
 - All: Increased mod timeout from 30 seconds to 60.
 - All: Fixed a bug that could cause mods to fail on the server.  Thanks to SaiShuuHeikiKa for reporting this.
 - Website: Fixed the color of dots on the multi-player dashboard page.  Thanks to Master of the Dead for reporting this.
 - iOS: Updated Unity to 2017.4.3f1
 
4.07.5.2:
 - Fixed a bug with Facebook links on profiles that sometimes made them go to a broken page.  It will only be fixed once that user logs in through Facebook.
 
4.07.6:
 - Website: Added experimental support for playing games with UJS.  Add &Mode=UJS to the end of a querystring to test it out.
 - Website: Clans where no member has been seen in more than 15 days are now considered inactive.  The clans list only shows active clans by default.  You can click "Show inactive clans" at the bottom to restore the full list.
 - Website: When in Flash mode, added Open Games to the multi-player menu.  Also removed the double header on this page and made it show all open games, even promoted ones.
 - Website: Email validation is no longer required to post to the forum.
 - Website: Fixed a bug that could cause an error when editing private notes.  Thanks to DanWL for reporting this.
 - Unity: Upgraded Unity version to 2017.4.6f1
 - Unity: Sped up scene transitions slightly.
 - Unity: Fixed embedded images in mail threads that have ampersands in the URL.  Thanks to Goldtank for reporting this.
 - Unity: Fixed "ws is null" error.  Thanks to Bravo for reporting this.
 - Unity: Fixed a bug that sometimes made the chat panel load underneath the players panel.  Thanks to Muli for reporting this.
 - Unity: Fixed a bug that could cause chat to be off the right side of the screen.  Thanks to Tadashi for reporting this.
 - Unity: Fixed a bug where selecting a bonus from the local deloyment list wouldn't use the circle locator if the bonus had only one territory.
 - Unity: Fixed a bug that could cause an error when making a game and double-tapping the save button on the intiial distribution page.  Thanks to Master Neloth of House Telvanni for reporting this.
 - Unity: Fixed the arrow during the tutorial that points at the orders list.
 - Unity: Fixed a bug that made map lock status not update when signing out of an account.
 - Unity: Trying to play a gift card on an invalid territory no longer closes the dialog.
 - Unity: Fixed a bug with the bouncing red text that made it bounce sometimes when it was staying the same.
 - Unity: Fixed a bug that could cause an error if previewing a map from the lobby just as the game started.  Thanks to number for reporting this.
 - Unity iOS/Android: Fixed a bug when starting a real-time quickmatch game that could cause the "this game has just advanced" message to pop up just as a game starts.
 - Unity iOS/Android: Music now defaults off.  It can be turned on in the settings menu.
 - Unity iOS: Fixed a bug that caused an error when Apple's IAP servers were down.
 - Flash: Fixed a bug in the map designer that could cause an error in some browsers when deselecting territories.  Thanks to Pablo GarcĂ­a for reporting this.
 - Flash: Fixed the P and M hotkeys for zooming in and out (plus / minus).  Thanks to DanWL for reporting this.

4.07.6.2:
 - UJS: Fixed a bug that made the cards link be too high and overlap the settings icons.  Thanks to Rakleader for reporting this.
 - UJS: Fixed mouse wheel scrolling in Firefox.  Thanks to 89thlap for reporting this.
 - UJS: Darkened the fog image.
 - UJS: Fixed text overlapping in the inspection window.  Thanks to Master Farah for reporting this.
 - UJS: Fixed end game window graph saying "undefined" at the top.  Thanks to Min34 for reporting this.
 - UJS: Animating dialogs now animate from their center instead of the bottom corner.
 
4.07.6.4:
 - UJS: Fixed a bug that caused games that error to display a black screen instead of displaying the error popup. 
 - UJS: Fixed multi-player commerce games not loading.  Thanks to Krzystof for reporting this.
 - UJS: Fixed army number colors for some colors, such as lime.  Thanks to Chriger for reporting this.
 - UJS: Fixed the enter button not always confirming the attack/transfer dialog.  Thanks to baconsizzle for reporting this.
 - UJS: Fixed team labels displaying incorrectly.  Thanks to Chriger for reporting this.
 - UJS: Fixed the vote-to-end icon.  Thanks to TBest for reporting this.
 - UJS: Fixed autopilot radio buttons.  Thanks to TBest for reporting this.
 - UJS: Fixed a bug where territories could be clicked through UI.  Thanks to TBest for reporting this.
 - UJS/Unity: Autopilot now tells you why a particular bot might not be recommended for your settings.
 
4.07.6.5:
 - All: The end game window's statistic for "enemy armies killed" now takes into account armies you killed on defense.  Thanks to uteinamerica for reporting this.
 - Website: In the account settings, you can now put your account into UJS mode which will make games load in UJS by default.  UJS is still considered an experimental feature, bugs are expected.  When in UJS mode, pages that don't work in UJS will load in Flash (for example: Create Game, Design Maps)
 - UJS/Unity: Fixed no-luck analyze graph on games with very low kill rates.  Thanks to TBest for reporting this.
 - UJS: Added audio.  It can be turned off using the sound button in the upper right.
 - UJS: Added basic mod support.  This hasn't received very much testing yet, so there are likely bugs in modded games.
 - UJS: Fixed dragging the analyze slider causing the entire dialog to move along with the slider.
 - UJS: Shift+clicking orders in the orders list no longer opens a new window.  Thanks to Muli for reporting this.
 - UJS: Fixed chat scrolling to the top when it should have been scrolling to the bottom.  Thanks to Muli for reporting this.
 - UJS: Fixed the icon next to the "Hide teammates orders" button.
 - UJS: Fixed teammates's faded orders.  Thanks to Muli for reporting this.
 - UJS: Fixed team chat backgrounds.
 - UJS: Fixed highlighting on the deploy/confirm buttons.
 - UJS: Fixed the real-time clock hover to see banked time.
 - UJS: Added labels below the sliders.
 - UJS: Implemented the red close buttons in the upper left.  They take you to MultiPlayer / SinglePlayer home pages.
 - UJS: Fixed a bug that caused an error when viewing lobby of a game as it started.
 - UJS: Fixed a bug that made the mini cards jump around when committing.
 - UJS: Fixed orders list scrolling.  Thanks to 89thlap for reporting this.
 - UJS: Fixed arrow hotkeys.
 
4.07.6.6:
 - UJS: The chat button now flashes when there is pending chat.
 - UJS: The page's title is now set with a "*" in the front when it's your turn, like Flash does.  Thanks for TBest for suggesting this.
 - UJS: Loading spinner is now black instead of white.
 - UJS: Fixed a bug with modded games that made them fail to recover from errors.
 - UJS: Fixed a few other small bugs with mods.
 - UJS: Fixed bugs when using the "t" hotkey to open chat.  Thanks to TBest for reporting this.
 - UJS: Input fields now wrap text.  Thanks to 89thlap for reporting this.
 - UJS: Fixed the "a" hotkey when the deployment slider is open.
 - UJS: Template links now open in Flash instead of giving an error.  Thanks to Master Farah for reporting this.
 - UJS: Fixed text overflow in attack/transfer dialog.  Thanks to DanWL for reporting this.
 - UJS: Fixed a bug with attack/transfer dialog with pressing enter immediately after entering a number.  Thanks to Krzystof for reporting this.
 - UJS: Fixed a bug that made invalid bonus links appear. Thanks to Muli for reporting this.
 - UJS: Fixed map moving when dragging a window.
 - UJS: Fixed clipping of attacks that wrap around the map.
 - UJS: Fixed clicking attack arrows to initiate an attack.  Thanks to TBest for reporting this.
 - UJS/Flash: Fixed the stroke color of arrows to be consistent with Unity.
 
4.07.6.7:
 - UJS: Fixed clipping of attacks that wrap around the map more.
 - UJS: Fixed "/Play" page.
 - UJS: Fixed text so the subscripts (bottom part) doesn't get cut off.  Thanks to 89thlap for reporting this.
 - UJS: Fixed "Custom Game" link so it loads in flash instead of giving an error.  Thanks to 89thlap for reporting this.
 - UJS: Fixed ability to publish community levels.  Thanks to DanWL for reporting this.
 - UJS: Fixed a bug that sometimes made graphs give errors.
 - UJS: Fixed arrow color in Edge browser.
 - UJS: Fixed video ads.
 - UJS: Fixed hotkeys so they obey numlock.  Thanks to Muli for reporting this.
 - UJS: Fixed auto games.  Thanks to Onoma94 for reporting this.
 - UJS/Flash: Fixed saving single player games.  Thanks to Vamparush for reporting this.
 - Website: Changed the "Switch to Unity" link to say "Change Web Mode" that gives you choices between the three modes.
 
4.07.7:
 - All: When creating fixed team open games, the game now gives a prompt confirming you really want to do this.
 - All: Fixed a rare bug when publishing a community level that uses the army cap.  Thanks to Panzerelite for reporting this.
 - All: Fixed an issue when using the API with the Non Members Can Use Mods flag.  Thanks to Krzystof for reporting this.
 - All: Fixed a bug with boss4 that caused an error on community level 1157992.
 - All: Fixed a rare bug that could cause invite notifications to be delayed and go out after a game had ended.
 - Website: Fixed Share On Facebook.  Thanks to DanWL for reporting this.
 - Website: Fixed a bug that caused signing into an account in UJS or Flash mode to show the Play button immediately after signing in.
 - Unity/UJS: When chat has plenty of room, it will give more space to the player's name.  Thanks to TBest for suggesting this.
 - UJS: Fixed tooltips getting stuck in Firefox.  Thanks to TStorm for reporting this.
 - UJS: Fixed bonus links with negative sizes, such as was seen on the United States Big map.  Thanks to TStorm for reporting this.
 - UJS: Fixed recon card territory highlight.  Thanks to Krzystof for reporting this.
 - UJS: Fixed the Add/Remove Players button so it at least tells you that it's not implemented yet instead of not working.  Thanks to TBest for reporting this.
 - UJS: Fixed issue with opening/closing chat rapidly that would offset the screen.  Thanks to TBest for reporting this.
 - UJS: Removed the far right vertical line in the Statistics table since it was overlapping the scrollbar.  Thanks to TBest for reporting this.