3.14.0:
 - Added "Preview Levels" link under single player that shows a preview of the new single player levels.
 - Added the ability for single player levels to add or remove initial card pieces by slot.
 - Added single-player levels to profile pages.  For now, it shows all levels, however once publishing levels is possible it will only show published levels.
 - Added maps created to profile pages, as well as a page that shows all maps created by a player.
 - Added the ability to purchase the following colors: Tyrian Purple, Mardi Gras, Royal Blue, Wild Strawberry, Pink Lace, Smoky Black
 - Added member icons to player's names on clan page.  Added member icons and clan icons to player's names on the map page.
 - Made ladder changes as described by https://www.warzone.com/Forum/151334-official-ladder-poll-results
 - Single player games with more than one AI now end immediately on surrender or elimination instead of having the AIs fight each other.
 - Single player levels can now modify slots all the way up to AX.
 - Single player levels that use custom scenarios and commanders can now give a commander to slots without giving one to everyone.
 - Internet Explorer 8 and below now get a message telling them their browser is unsupported, instead of strange error messages.
 - Added a "Try again" button in the end-game window at the end of custom single-player games.
 - Maps can be rated at the end of single player games again.
 - In the Flash map browser, removed the "All" page size, since loading too many maps here just crashes Flash.  Also increased default map paging size.
 - The 4-player coin FFA game is now multi-day.
 - Lowered the maximum zoom level, since zooming in too far crashes Flash in Chrome.
 - Fixed a bug with challonge export. 
 - Fixed a bug when commanders are used along with spy cards that allow spying on neutral.
 - Fixed a bug that caused saving single player games to fail if your browser ran out of space.
 - Fixed a bug with using built-in templates that use features that you have not yet unlocked in single player.
 - Fixed a bug when trying to save settings you haven't unlocked as a template.
 
3.14.1: 
 - When watching a turn where a player is eliminated, the lower-right players section no longer says Eliminated until you actually watch the elimination.
 - The tournament page's refresh button disables itself for a second after being clicked so it can't be spammed.
 - Bonus rewards on new maps must be between -1000 and +1000.
 - The power of all boss's is now equal to their health.  This number is now always shown above their head.
 - Modified the boss's behavior to be less random.
 - Adjusted difficulty of levels "World War 2320", "Someone stole my oil", "World War Pixel" and "Hopscotch".  Wiped level results for Hopscotch.
 - Level "Finding the Limit" now uses the Republic of Macedonia map.
 - Prod AI now tries to defend it's commander when threatened.
 - Removed Pink Lace from purchasable colors.
 - Fixed a bug that could cause territories to not fog properly when commander is killed via a blockade or emergency blockade card.
 - Fixed a bug when a boss transfers that could cause it to disappear into the fog temporarily. It should always be visible.
 - Fixed a bug that caused an error if you surrendered a single player game during territory selection.
 - Fixed a bug with the "map of the week" auto game that caused the achievement for winning to not be awarded if the game finished after the map of the week switched to the next week.
 - Fixed a bug with the airlift dialog that allowed typing numbers into the box before a destination had been selected.