1.03.0:

 - Gold stars are now awarded for completing single player levels in low turn numbers.  Hover over the "won in" label to see the number of turns required.
 - Members can now elect for their move order to cycle instead of being random.  See the help tab for full details.
 - Players can now submit feedback on maps directly to the map creators.  From the game screen, click the Settings button, View Map, Send Feedback. 

 - Updated the Strategic 2 v 2 settings per the recent blog post.
 - Player's profiles now show what percentage of their games are real-time versus multi-day.
 - When spectating a game that's finished, the "Watch turn" phase will now be skipped automatically.
 - All tournaments must now be multi-day.
 - When viewing a forum thread, the forum name is now displayed in the "Go back" link above it.
 - The top-left corner label now says "Game start" in place of "Turn 0"
 - Players are now given an alert if they try to submit an order delay card as their last order, since it would be a waste of the card.
 - WarLight now uses a CDN to reduce bandwidth costs.
 - Fixed a bug that occurs when a player you're spying on gets a territory gifted to them.
 - Fixed a bug that caused the Chat text box to not appear when joining an open tournament.
 - Fixed a bug that caused open tournaments you created to show "Unread Chat Messages"
 - Fixed a bug that, when creating a game, caused the auto-boot drop down to stay disabled if you go back and disable banking boot times.

Ladders:

 - The ladder now keeps a history of each player or team's rating and rank over time.
 - Added a player's best ladder rank to their profile page.
 - Ladder player's best rank is now shown even after they leave the ladder.
 - The ladder's rank-changed email now only sends a maximum of once per day.
 - The ladder matchmaking algorithm has been tweaked to help pair you with players you have not played before.